(oops.. pressed send before finishing mail) Pharo3.0 Latest update: #30335
.. so it just 10 days old On 26 August 2013 22:51, Igor Stasenko <[email protected]> wrote: > ah, ok.. maybe i use outdated image? > > > > On 26 August 2013 22:41, Camillo Bruni <[email protected]> wrote: > >> I think we agreed that >> - #inspect: returns the inspected value >> - #inspector: returns the inspector for the given value >> >> I thought we fixed exactly the bug you experience since Ben complained a >> lot about it ;) >> >> On 2013-08-26, at 22:32, Igor Stasenko <[email protected]> wrote: >> > ... or another reason to answer the inspector window.. >> > because right now it is badly broken: >> > >> > EyeInspector class>>inspect: anObject >> > InspectorWrapper openInspector: (self inspector: anObject). >> > ^ anObject >> > >> > but: >> > >> > Morph>>inspectInMorphic: evt >> > evt hand attachMorph: ((Smalltalk tools inspect: self) extent: >> 300@200) >> > >> > that explains why, when i taking the morph's halo >> > and then use debug context menu and press inspect it, >> > it puts morph info the hand, and changing its dimensions.. >> > instead of putting inspector window into hand! >> > >> > you can imagine how annoying it is, when you want to debug morphic code. >> > >> > The solution is, of course to answer an inspector window instead of >> > inspected object.. or, since people argued against this, for such cases, >> > there should be extra protocol, like >> > >> > Smalltalk tools inspectorWindowOn: object >> > >> > (i changed the code to answer a window right now, but we need to solve >> that >> > dilemma) >> > >> > -- >> > Best regards, >> > Igor Stasenko. >> >> > > > -- > Best regards, > Igor Stasenko. > -- Best regards, Igor Stasenko.
