Keith Hodges wrote:
> Göran Krampe wrote:
>> Adrian Lienhard wrote:
>>   
>>> Hi Göran,
>>>
>>> I think this is a good and constructive way to look at Squeak/Pharo!
>>>
>>> Re SqueakMap. We planned to remove SM from the core (doesn't need to  
>>> be part of an image that gets deployed), but make it loadable again  
>>> from the (not yet existing) universe. The only dependency I see is on  
>>> MC (MCSMCacheRepository), and a few overrides. Is there already a  
>>> loadable package for SM?
>>>     
>> Well... yes... but I honestly don't recall the incantation! :) There is 
>> a small doit that sucks it down and installs it. No, not packaged as a 
>> simple MC - because it was meant to install in older Squeaks you know.
>>
>> Will look into it.
>>
>> regards, Göran
>>   
> Its not as simple as you might think. You will probably be all right in
> an image which doesn't have it installed. I have added a utility script
> to Installer expressly for loading Squeakmap. To invoke it directly use:
> 
> Installer install: 'LevelPlayingField-UpdateSqueakMap'.
> 
> The code that this runs is:
> 
> 
>     Installer wsm addPackage: 'SqueakMap2 base'; bootstrap; install.
>     Installer wsm addPackage: 'SqueakMap2 loader'; bootstrap; install.
>     Installer wsm addPackage: 'SqueakMap2 base'; install. 
>     Installer wsm addPackage: 'SqueakMap2 loader'; install. 
> 
> the #bootstrap call, results in the mcz being installed with
> MczInstaller from the source.st file.
> 
> Keith

Cool! Thanks Keith.

regards, Göran


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