Keith Hodges wrote: > Göran Krampe wrote: >> Adrian Lienhard wrote: >> >>> Hi Göran, >>> >>> I think this is a good and constructive way to look at Squeak/Pharo! >>> >>> Re SqueakMap. We planned to remove SM from the core (doesn't need to >>> be part of an image that gets deployed), but make it loadable again >>> from the (not yet existing) universe. The only dependency I see is on >>> MC (MCSMCacheRepository), and a few overrides. Is there already a >>> loadable package for SM? >>> >> Well... yes... but I honestly don't recall the incantation! :) There is >> a small doit that sucks it down and installs it. No, not packaged as a >> simple MC - because it was meant to install in older Squeaks you know. >> >> Will look into it. >> >> regards, Göran >> > Its not as simple as you might think. You will probably be all right in > an image which doesn't have it installed. I have added a utility script > to Installer expressly for loading Squeakmap. To invoke it directly use: > > Installer install: 'LevelPlayingField-UpdateSqueakMap'. > > The code that this runs is: > > > Installer wsm addPackage: 'SqueakMap2 base'; bootstrap; install. > Installer wsm addPackage: 'SqueakMap2 loader'; bootstrap; install. > Installer wsm addPackage: 'SqueakMap2 base'; install. > Installer wsm addPackage: 'SqueakMap2 loader'; install. > > the #bootstrap call, results in the mcz being installed with > MczInstaller from the source.st file. > > Keith
Cool! Thanks Keith. regards, Göran _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
