Hi Udo,

Out of curiosity, I executed your code in Squeak and the antialiasing works
there. Debugging a little, I found a difference in
BalloonCanvas>>#line:to:width:color:. If you update Pharo's implementation
with Squeak's one it works in Pharo as well.
There might be other differences so you might look into that.

I hope this helps.
Richo

On Sun, Jan 23, 2011 at 4:09 PM, Udo Schneider <[email protected]
> wrote:

> All,
>
> I'm using the following code. IMHO the line is jagged ... but maybe I'm
> doing something wrong:
>
> form := Form extent: 640@480 depth: 32.
> "form fillWhite."
> canvas := BalloonCanvas on: form.
> canvas aaLevel: 4.
> canvas line: 0@0 to: 640@480 color: Color red.
> morph := ImageMorph new.
> morph image: form.
> morph openCenteredInWorld.
> "morph abandon."
>
> CU.
>
> Udo
>
>
>
> On 22.01.11 15:37, Udo Schneider wrote:
>
>> All,
>>
>> does somebody has a pointer to a graphics lib/framework/engine for Pharo
>> which works with Anti-Aliasing.
>>
>> My first tests with Balloon2D were disappointing (maybe I'm doing
>> something wrong). But even setting aaLevel does not seem to bring any
>> result. I.e. the line drawing code falls back to superclass code which
>> simply draws the same jagged lines like always.
>>
>> Any pointers?
>>
>> CU,
>>
>> Udo
>>
>>
>>
>>
>
>
>

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