Yes, just load the attached file. Cheers Richo
On Sun, Jan 23, 2011 at 6:06 PM, Stéphane Ducasse <[email protected] > wrote: > ricardo could you send the code (squeak version) around so that we can try? > > Stef > > On Jan 23, 2011, at 9:13 PM, Ricardo Moran wrote: > > > Mmmm... maybe it is platform related. I really don't know. I'm on Windows > XP. > > > > Pharo version: Pharo1.2rc1 of 18 January 2011 update 12311 > > Squeak version: Squeak4.2alpha of 4 January 2011 update 10854 > > Vm version: Squeak3.10.2 of ''5 June 2008'' [latest update: #7179] > > > > On Sun, Jan 23, 2011 at 5:00 PM, Udo Schneider < > [email protected]> wrote: > > Hi Richo, > > > > could you tell me which Image/VM/OS you where using? > > > > On my System (Mac OS X 10.6.6) Pharo 1.1 and Squeak 4.1 on Cog VM (r2349) > and regular VM (4.2.5beta1U) both show no antialiasing (image attached) > > > > Is this maybe somehow platform/plugin related? > > > > Best Regards, > > > > Udo > > > > > > > > On 23.01.11 20:28, Ricardo Moran wrote: > > Hi Udo, > > > > Out of curiosity, I executed your code in Squeak and the antialiasing > > works there. Debugging a little, I found a difference in > > BalloonCanvas>>#line:to:width:color:. If you update Pharo's > > implementation with Squeak's one it works in Pharo as well. > > There might be other differences so you might look into that. > > > > I hope this helps. > > Richo > > > > On Sun, Jan 23, 2011 at 4:09 PM, Udo Schneider > > <[email protected] > > <mailto:[email protected]>> wrote: > > > > All, > > > > I'm using the following code. IMHO the line is jagged ... but maybe > > I'm doing something wrong: > > > > form := Form extent: 640@480 depth: 32. > > "form fillWhite." > > canvas := BalloonCanvas on: form. > > canvas aaLevel: 4. > > canvas line: 0@0 to: 640@480 color: Color red. > > morph := ImageMorph new. > > morph image: form. > > morph openCenteredInWorld. > > "morph abandon." > > > > CU. > > > > Udo > > > > > > > > On 22.01.11 15:37, Udo Schneider wrote: > > > > All, > > > > does somebody has a pointer to a graphics lib/framework/engine > > for Pharo > > which works with Anti-Aliasing. > > > > My first tests with Balloon2D were disappointing (maybe I'm doing > > something wrong). But even setting aaLevel does not seem to > > bring any > > result. I.e. the line drawing code falls back to superclass code > > which > > simply draws the same jagged lines like always. > > > > Any pointers? > > > > CU, > > > > Udo > > > > > > > > > > > > > > > > > > > > <aatest.PNG> > > >
BalloonCanvas-linetowidthcolor.st
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