:D

On 2012-02-29, at 19:30, Jean Baptiste Arnaud wrote:

> Hi,
> Ok crappy but working example how apply texture to surface with Native Boost 
> (OpenGL). 
> Next step conquer the world, Pinky.
> 
> 
> 
> <bricks.png>
> <NBOpenGL-JB.st>
> 
> On Feb 22, 2012, at 10:11 PM, Stéphane Ducasse wrote:
> 
>> Igor coded with me one hour to show me step by step how to produce a 
>> rotating pyramid in Pharo :)
>> 
>> Have fun (igor will update the configurationOfNBOpenGL to load the latest 
>> file).
>> 
>> 
>> 
>> <NBOpenGL-Stef.st><Screen Shot 2012-02-22 at 10.08.22 PM.pdf>
> 
> Regard
> Jean Baptiste Arnaud
> [email protected]
> 
> 
> 
> 


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