:D On 2012-02-29, at 19:30, Jean Baptiste Arnaud wrote:
> Hi, > Ok crappy but working example how apply texture to surface with Native Boost > (OpenGL). > Next step conquer the world, Pinky. > > > > <bricks.png> > <NBOpenGL-JB.st> > > On Feb 22, 2012, at 10:11 PM, Stéphane Ducasse wrote: > >> Igor coded with me one hour to show me step by step how to produce a >> rotating pyramid in Pharo :) >> >> Have fun (igor will update the configurationOfNBOpenGL to load the latest >> file). >> >> >> >> <NBOpenGL-Stef.st><Screen Shot 2012-02-22 at 10.08.22 PM.pdf> > > Regard > Jean Baptiste Arnaud > [email protected] > > > >
