total memory consumption on old icons: 27258
total memory consumption on new icons:  67234

so... is 40k more... I think we can live with that  :)

anyway, if you want to save memory, you can strip that and have no icons at all 
(just remove *IconContents methods and reset icons class var).

Esteban 

On Apr 24, 2012, at 11:44 AM, Norbert Hartl wrote:

> 
> Am 24.04.2012 um 11:35 schrieb Geert Claes:
> 
>> 
>> Norbert Hartl wrote
>>> 
>>> Of course, if there is an ugly replacment that can be used if the system
>>> is minimised. Having two icon sets introduces the possibility to make the
>>> ugly one consume even less memory, e.g. make it black and white.
>>> 
>> 
>> I have no idea what you just tried to say :)  When you say ugly replacement,
>> are you talking about the current ugly icons or do you find Esteban's
>> suggested icons not appealing enough?
>> 
> It is just an addition to my first statement. If we call the current icon set 
> medium in the sense of medium cutiness and medium memory consumption than 
> there is a new situation with the new nice icons. Igor is right, if the 
> vector world is coming to pharo then it is easy to make really good looking 
> icons in the image. But the memory consumption and CPU intensity will be 
> raised. That contradicts to usage of pharo in a server environment. So what I 
> was saying is that I think that the new icons are great. But then there 
> should be a replacement for it when the image is shrinked. The same happens 
> with the fonts if you shrink. And if the icons are replaced they could even 
> be replaced by something really basic that saves additional memory. On a 
> server with VNC or the like the icons aren't that important and maybe can be 
> removed completely.
> 
> More clear now?
> 
> Norbert
> 
> 


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