total memory consumption on old icons: 27258 total memory consumption on new icons: 67234
so... is 40k more... I think we can live with that :) anyway, if you want to save memory, you can strip that and have no icons at all (just remove *IconContents methods and reset icons class var). Esteban On Apr 24, 2012, at 11:44 AM, Norbert Hartl wrote: > > Am 24.04.2012 um 11:35 schrieb Geert Claes: > >> >> Norbert Hartl wrote >>> >>> Of course, if there is an ugly replacment that can be used if the system >>> is minimised. Having two icon sets introduces the possibility to make the >>> ugly one consume even less memory, e.g. make it black and white. >>> >> >> I have no idea what you just tried to say :) When you say ugly replacement, >> are you talking about the current ugly icons or do you find Esteban's >> suggested icons not appealing enough? >> > It is just an addition to my first statement. If we call the current icon set > medium in the sense of medium cutiness and medium memory consumption than > there is a new situation with the new nice icons. Igor is right, if the > vector world is coming to pharo then it is easy to make really good looking > icons in the image. But the memory consumption and CPU intensity will be > raised. That contradicts to usage of pharo in a server environment. So what I > was saying is that I think that the new icons are great. But then there > should be a replacement for it when the image is shrinked. The same happens > with the fonts if you shrink. And if the icons are replaced they could even > be replaced by something really basic that saves additional memory. On a > server with VNC or the like the icons aren't that important and maybe can be > removed completely. > > More clear now? > > Norbert > >
