On 24 April 2012 14:54, Norbert Hartl <[email protected]> wrote:
>
> Am 24.04.2012 um 14:37 schrieb Igor Stasenko:
>
> On 24 April 2012 14:13, Norbert Hartl <[email protected]> wrote:
>
>
> Am 24.04.2012 um 14:06 schrieb Esteban Lorenzano:
>
>
> but, Norbert, I don't see the point. In a server you will not have (or
> *should* not have) a display... so rendering time, etc. is non an issue,
> because it will not be any... or I'm missing something?
>
>
> I think most people using pharo on the server are using VNC to maintain
> them. I do that,too,  in lack of a better tool. So in this case there is a
> display and there are icons. Rendering is not an issue as long as you
> suspend to UI thread until you need it.
>
> So, let me just repeat
>
>
> ...new icons.... cool!
>
> ...svg icons.....cool!
>
> ...removable icons...cool!
>
>
> That's basically all I wanted to say.
>
>
>
> and this is not preventing an operating systems from having even more
> rich graphics and still use remote desktop connections?
> i don't share your concerns.. because we're talking about different
> terms of use.
> for desktop applications we need a modern rich graphics and eye candy.
> this not a question.
>
> for servers you can live perfectly with command-line tools only, and
> pharoers also working in that direction..
> so it is not an exclusive choice where you should pick between one
> over another.
> you can have both: minimal memory footprint on server(s) and decent
> graphics on desktop. i am talking about modular system, where you can
> (un)load modules at your please, and we're moving towards it.
>
>
> Igor,
>
> I didn't say there should be one approach and that you need to choose. I
> tried to make explicit that having options is a good thing. And that
> includes the joy of using a commandline for a server or not. You have no
> reason to decide for everyone that they should live with commandline tools
> on the server.
> I was talking about the near future and you reach far more off. Of course I
> like to have a tiny pharo image running on a server that lets me connect
> from my development image and lets me debug/inspect everything from remote
> where everything is either SVG or opengl. But I don't expect that to happen
> tomorrow or the day after. There is a need for short term solution.  Or to
> make fun of a quote
>
> Don't obscure my reality with your future
>

no, i don't want to put you into a cage.
my post was primarily to advertise some of my work :)


one of the problems with graphics, is that if you working with bitmap format(s),
like icon sets or fonts, you always have to keep multiple resolutions
for them..
for different DPI and different themes.
With vector graphics this is obviously not an issue.
And i making SVG importer mainly to open a rich vector graphics world to pharo.
So, you can create graphics using editors like inkscape or other , and
then just put it into your image.
And i didn't said that you cannot use bitmaps as endpoint format,
while using SVG as a source..
so in case if you want to render different resolution bitmaps you can
always reproduce them
in a couple of minutes..

> Norbert
>



-- 
Best regards,
Igor Stasenko.

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