Frankly there is nothing that prevents having a superb editor in Pharo.

The TextMorph and associated friends just didn't received enough love.
They are already lots better than in 1.3.

Also, is there any WebDav interface we can have on the image so that we can
see everything as files (Like Package>Classe is modeled with folders and
methods are files.

Then editing something in there with whatever text editor would work and
saving would result in compiling the method.

Is there any such WebDav interface BTW?

Phil



2012/10/9 Sven Van Caekenberghe <[email protected]>

>
> On 09 Oct 2012, at 00:47, Igor Stasenko <[email protected]> wrote:
>
> > Yes. I never used SLIME. I even don't know what is it.
> > If you think it is far superior to what we have in pharo, please feel
> > free to open our eyes,
> > and direct us towards better system.
>
> SWANK is a kind of interface/protocol between an advanced/extended editor
> and a running Lisp system/image.
> SLIME is a mode for Emacs to interact with a (possibly remote) Lisp using
> SWANK.
> It is quite impressive.
>
> [http://en.wikipedia.org/wiki/SLIME]
>
> Although sadly this discussion is derailing a bit, it _is_ interesting.
> The question of what makes Smalltalk such a nice environment to work in is
> hard to answer.
>
> Yes, the image and the way source code is handled is a very important part
> of that, but it is also true that it is all just source code that could be
> stored in files outside an image.Yes, the Smalltalk IDE and tools are very
> good, but it is also true that many environments offer similar and
> sometimes even better tools.
>
> Emacs is my main editor as well, I use vi occasionally, I have a long
> background in Lisp, for a brief period I worked a bit on real old school
> Symbolics Lisp machines.
>
> Although LispWorks [http://www.lispworks.com] is the closest thing to
> (Pharo) Smalltalk as an IDE, and although I have a production Lisp image
> that has been running for more than 2 years, it still does _not_ feel the
> same as working in Smalltalk. There is something magical there that does
> create a very good illusion that you really are interacting directly with
> live objects.
>
> Sven
>
> PS: I too sometimes curse the current editor and/or completion, but since
> all you do is editing short pieces of code, it does not make any
> difference. Navigating code and/or the live system makes all the difference.
>
> --
> Sven Van Caekenberghe
> http://stfx.eu
> Smalltalk is the Red Pill
>
>
>
>
>

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