Le 03/12/2012 13:31, Camillo Bruni a écrit :
Well, it's allmost there. The only thing that I didn't manage to push was the 
removal of the global, class-linked maps (it was rejected)... This is the only 
step missing for your vim shortcuts to work.

Maybe I can revive the discussion here, sadly it died on the tracker :/.

I would really love to see your changes in the image!
However it slightly (changes/breaks depending on the viewer :P) some 
focus-cycling in certain tools.

There is two different issues :

vim-like shortcuts and focus.

First, vim-like (and emacs, and whatever); this requires cutting off matching of the default shortcuts (since those often conflicts). These defaults being non configurable, Sean (for vim) and I (for my dynamically loaded / matched to current menu shortcuts), had to disconnect from matching the default class-based keymaps by on-the-fly patching of a target Morph KMDispatcher :() Hugly hack, this one.

Second, keyboard focus navigation. First, what I did is the following : correct a bug or two in the Morphic based focus navigation code. And, second, move the focus navigation shortcuts to Keymapping. Nothing else.

However, this exposed one fact about Morphic: that the way to add submorphs is LIGT (Last In Goes to Top i.e: in front of the previous submorphs). This is great for a drawing editor, and bad for an UI design tool, such as Spec. So Spec loads in an apparent reverse order (at least relative to the focus order), and this is what you see.

Is there a way to come up with a more or less compatible things as the focus 
list?
Aka a nice and simple interface on top of your changes to achieve the same 
thing?

Yes. Just have Spec use on:do: (or load the right keymap) for focus change, instead of using eventHandler. I do believe this change is just around the corner...

Once this is done, any focus order you set in Spec will apply first when focus tabbing.

However, you may then see design faults : if you forget one element in your focus ordering in Spec, you will never manage to focus it by the keyboard. Whereas the Morphic one will always tab through all elements whatever way you build the GUI.

IMO, the best would be Spec being able to order submorphs correctly and to then rely on the Morphic focus code. But there must be a good reason for Spec not doing it. I just don't know why? I tried changing a bit Spec for that (changing the default ordering where I could see it, then changing a few Specs here and there to make sure the GUI would build and tab right) and couldn't find anything wrong with it, but I just checked on a few GUI samples.

(This is also because the focus switch code in Morphic is a lot shorter than the Spec one, and I tend to believe the shorter the better (and no duplication). But that's just me:)).

We desperately need this refactoring, and if we don't use it, just because of 
the focus list, I think it will take another year until they make it into the 
image :(

I thought it was integrated. I'll check. It is integrated; what I guess is missing is the Spec override.

Thierry
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Thierry Goubier
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