Hi Jon, in my last post I forgot to mention the following with respect to R and UNIX-alikes: "R can be built as a shared library1 if configured with ‘--enable-R-shlib’. This shared library can be used to run R from alternative front-end programs." (from http://cran.r-project.org/doc/manuals/R-exts.pdf) Thorsten
2011/4/16 Jon Kleiser <jon.klei...@usit.uio.no> > Hi Thorsten, > > 1. No, none of the OpenGL libraries included with PicoLisp is complete. > If there are functions or constants that you're missing, just let us > know. Maybe you figure out how to add them yourself. It's not very hard. > Are you using the 32- or 64-bit PicoLisp? The OpenGL libraries for these > two PicoLisps are implemented quite differently. > > 2. Those hex values are just plain integers. In this case we could just > have written (def 'GLUT_RGB 0). > > /Jon > > On Sat, 16 Apr 2011 14:27:15 +0100, Thorsten > <gruenderteam.ber...@googlemail.com> wrote: > > Hello List, > > besides being on the road I keep studying PicoLisp a bit, and I´m > > trying to understand the openGL library. > > It seems almost too easy to be true, but I still have a few > > questions: > > > > 1. Is that a complete integration of OpenGL into PicoLisp, or just a > > partial integration of the most usefull functions and constants? I > > don´t know nothing about OpenGL, but it seems to be huge, and for > > example looking up the GLUT library I found 19 callback functions, > > while there are only 8 in the openGL lib. > > > > 2. I don´t understand the constant definitions, for example: > > (def 'GLUT_RGB (hex "0000")) > > What is that hex value standing for, and how is it choosen for the > > respective OpenGL constant? > > > > When back home, I would like to write similar PicoLisp libraries for > > GRASS GIS and maybe R (although its huge) - it doesn´t seem too > > dificult, and would be very useful. > > > > Cheers > > Thorsten > > -- > UNSUBSCRIBE: mailto:picolisp@software-lab.de?subject=Unsubscribe >