On 11/5/12 2:29 PM, Alexander Burger wrote:
I'm maybe a bit optimistic, but I had to try OpenGL with pil64emu
(again on Mac) ...
Not optimistic at all! I consider pil64emu as finished.
Here OpenGL works already since last week. I tried, for example, your
"pyramids.l" (also attached to this mail):
./pil pyramids.l +
*GlutLib "/usr/lib/libglut.so" )
From what I can see, there's no libglut.so to be found on my Mac.
I thought it worked previously on pil32?
A long time ago we had OpenGL stuff working with pil32 on Mac, by using
"my" library (which has been available externally from
http://folk.uio.no/jkleiser/pico/gl.tgz). That library no longer builds
or works with more recent pil32 versions (on Mac). Re. pil64, that one
has never worked on Mac. I did use pil64 a bit on Ubuntu via VirtualBox
on Mac. So where/how can one then obtain libglut.so (and libGLU.so) for
use on Mac, if they are required?