Hi Jordan, On Mon, Feb 18, 2013 at 8:01 PM, Jordan Justen <[email protected]> wrote: > Wouldn't a better subject for this patch be: > glsl-es-1.00: add maximums/gl_MaxCombinedTextureImageUnits > > since it is not modifying shader_runner?
These are datafiles for shader_runner, ergo why I used the shader_runner tag. I guess I could see it going either way. > -Jordan > > On Mon, Feb 18, 2013 at 2:02 PM, Tom Gall <[email protected]> wrote: >> Adds tests/spec/glsl-es-1.00/maximums/ >> gl_MaxCombinedTextureImageUnits.shader_test, checks built-in >> constant gl_MaxCombinedTextureImageUnits >> >> Signed-off-by: Tom Gall <[email protected]> <snip> -- Regards, Tom "Where's the kaboom!? There was supposed to be an earth-shattering kaboom!" Marvin Martian Tech Lead, Graphics Working Group | Linaro.org │ Open source software for ARM SoCs w) tom.gall att linaro.org h) tom_gall att mac.com _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
