On 10/08/2014 09:17 PM, Anuj Phogat wrote:
I think the shader tests for gles 2.0 should be added to
tests/spec/glsl-es-1.00. Shader test run for glsl-es-1.00 is
already present in all.py.

Ah ok, I'll verify that they get run and commit the tests with the move.

On Tue, Oct 7, 2014 at 1:30 AM, Tapani Pälli <[email protected]> wrote:
Signed-off-by: Tapani Pälli <[email protected]>
---
  tests/all.py | 3 +++
  1 file changed, 3 insertions(+)

diff --git a/tests/all.py b/tests/all.py
index 831af29..2e5166f 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4189,6 +4189,9 @@ gles20['link-no-vsfs'] = 
concurrent_test('link-no-vsfs_gles2')
  add_concurrent_test(gles20, 'minmax_gles2')
  add_concurrent_test(gles20, 'multiple-shader-objects_gles2')
  add_concurrent_test(gles20, 'fbo_discard_gles2')
+add_shader_test_dir(gles20,
+                    os.path.join(testsDir, 'spec', 'gles-2.0'),
+                    recursive=True)

  gles30 = {}
  spec['!OpenGL ES 3.0'] = gles30
--
1.9.3

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