Hi, 
I haven't still tried to change my video driver
(without Envy) but with more tests, I saw that the
error message "gl error : invalide value" appear when
I have more than one textured object. Exemple, with
only 1 box textured by grid.ppm, there is no problem.
But when I add a second box (textured or not), the
error message appear!

So my world file is:
<?xml version="1.0"?>
<gz:world
xmlns:gz="http://playerstage.sourceforge.net/gazebo/xmlschema/#gz";
xmlns:model="http://playerstage.sourceforge.net/gazebo/xmlschema/#model";
xmlns:sensor="http://playerstage.sourceforge.net/gazebo/xmlschema/#sensor";
xmlns:window="http://playerstage.sourceforge.net/gazebo/xmlschema/#window";
xmlns:param="http://playerstage.sourceforge.net/gazebo/xmlschema/#params";
xmlns:ui="http://playerstage.sourceforge.net/gazebo/xmlschema/#params";>

<!-- Description du monde / world description-->
  <model:ObserverCam>
    <id>userCam0</id>
    <xyz>0 0 20</xyz>
    <rpy>-0.1 89 0.1</rpy>
    <imageSize>640 480</imageSize>
    <updateRate>10</updateRate>
                <displayRays>true</displayRays>
    <renderMethod>AUTO</renderMethod>
  </model:ObserverCam>

  <model:SkyDome>
    <toneMap>skyTones.jpg</toneMap>
    <timeLapse>true</timeLapse>
  </model:SkyDome>

  <model:LightSource>
    <id>light1</id>
    <xyz>0.000 0.000 100.000</xyz>
    <ambientColor>0.2, 0.2, 0.2</ambientColor>
    <diffuseColor>0.8, 0.8, 0.8</diffuseColor>
    <specularColor>0.2, 0.2, 0.2</specularColor>
    <attenuation>1.0, 0.0, 0.00</attenuation>
  </model:LightSource>

  <model:GroundPlane>
    <id>ground1</id>
    <color>0.0 0.5 0.0</color>
    <textureFile>grid.ppm</textureFile>
  </model:GroundPlane>

  <model:SimpleSolid>
    <xyz>10.0 10.0 0.5</xyz>
    <shape>box</shape>
    <size>1 1 1</size>
    <textureFile>grid.ppm</textureFile>
  </model:SimpleSolid>

  <model:SimpleSolid>
    <xyz>-10.0 10.0 0.5</xyz>
    <shape>box</shape>
    <size>1 1 1</size>
    <textureFile>grid.ppm</textureFile>
  </model:SimpleSolid>

  <model:SimpleSolid>
    <xyz>10.0 -10.0 0.5</xyz>
    <shape>box</shape>
    <size>1 1 1</size>
    <textureFile>grid.ppm</textureFile>
  </model:SimpleSolid>

<!-- X -->
  <model:SimpleSolid>
    <xyz>-8.5 -10.0 0.5</xyz>
    <shape>box</shape>
    <size>2 1 1</size>
    <textureFile>x.ppm</textureFile>
  </model:SimpleSolid>

<!-- Y -->
  <model:SimpleSolid>
    <xyz>-10 -8.5 0.5</xyz>
    <shape>box</shape>
    <size>1 2 1</size>
    <textureFile>y.ppm</textureFile>
  </model:SimpleSolid>

<!-- Z -->
  <model:SimpleSolid>
    <xyz>-10 -10 0.5</xyz>
    <shape>box</shape>
    <size>1 1 3</size>
    <textureFile>z.ppm</textureFile>
  </model:SimpleSolid>

<!-- Description du robot / robot description-->
  <model:CycabModel>
    <plugin>CycabModel.so</plugin>
    <id>cycab01</id>
    <xyz>0 0 0.2</xyz>
    <rpy>0 0 0</rpy>
    <skinFile>cycab.3ds</skinFile>
    <skinScale>1 1 1</skinScale>
    <skinXyz>-0.65 0 -0.15</skinXyz>
    <skinRpy>90 180 90</skinRpy>
            <model:TruthWidget>
              <id>truth01</id>
            </model:TruthWidget>
            <model:SickLMS200>
              <id>laser1</id>
              <xyz>1.0 0.0 0.3</xyz>
               <model:MonoCam>
                <id>camera1</id>
                <xyz>0 0 0.2</xyz>
                <renderMethod>AUTO</renderMethod>
              </model:MonoCam>
            </model:SickLMS200>
  </model:CycabModel>
</gz:world>
--- Nate Koenig <[EMAIL PROTECTED]> a écrit :

> Hi Stephanie,
> 
> The glxinfo looks good. Could you post your world
> file?
> 
> -nate
> 
> On 9/25/07, Stéphane LAFORET <[EMAIL PROTECTED]>
> wrote:
> > Hi, yes, I think I have installed the good
> drivers. I
> > am under Ubuntu and I used Envy to installed it.
> > So, glxinfo give me that:
> >
> > name of display: :0.0
> > display: :0  screen: 0
> > direct rendering: Yes
> > server glx vendor string: NVIDIA Corporation
> > server glx version string: 1.4
> > server glx extensions:
> >     GLX_EXT_visual_info, GLX_EXT_visual_rating,
> > GLX_SGIX_fbconfig,
> >     GLX_SGIX_pbuffer, GLX_SGI_video_sync,
> > GLX_SGI_swap_control,
> >     GLX_EXT_texture_from_pixmap,
> GLX_ARB_multisample,
> > GLX_NV_float_buffer,
> >     GLX_ARB_fbconfig_float,
> GLX_EXT_framebuffer_sRGB
> > client glx vendor string: NVIDIA Corporation
> > client glx version string: 1.4
> > client glx extensions:
> >     GLX_ARB_get_proc_address, GLX_ARB_multisample,
> > GLX_EXT_visual_info,
> >     GLX_EXT_visual_rating, GLX_EXT_import_context,
> > GLX_SGI_video_sync,
> >     GLX_NV_swap_group, GLX_NV_video_out,
> > GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
> >     GLX_SGI_swap_control, GLX_NV_float_buffer,
> > GLX_ARB_fbconfig_float,
> >     GLX_EXT_fbconfig_packed_float,
> > GLX_EXT_texture_from_pixmap,
> >     GLX_EXT_framebuffer_sRGB
> > GLX version: 1.3
> > GLX extensions:
> >     GLX_EXT_visual_info, GLX_EXT_visual_rating,
> > GLX_SGIX_fbconfig,
> >     GLX_SGIX_pbuffer, GLX_SGI_video_sync,
> > GLX_SGI_swap_control,
> >     GLX_EXT_texture_from_pixmap,
> GLX_ARB_multisample,
> > GLX_NV_float_buffer,
> >     GLX_ARB_fbconfig_float,
> GLX_EXT_framebuffer_sRGB,
> >     GLX_ARB_get_proc_address
> > OpenGL vendor string: NVIDIA Corporation
> > OpenGL renderer string: GeForce 8800 GTX/PCI/SSE2
> > OpenGL version string: 2.1.1 NVIDIA 100.14.19
> > OpenGL extensions: ....[Below it's not important
> in my
> > opinion]
> >
> > Do you see something wrong?
> >
> > Very thanks for your answer!
> >
> > Stephane
> >
> > --- Nathan Michael <[EMAIL PROTECTED]> a
> écrit :
> >
> > > Hi Stephane,
> > >
> > > The NVidia 8800GTX should work. Are you sure you
> > > have installed the
> > > driver correctly? What does the output from
> glxinfo
> > > look like? Also,
> > > is everything setup correctly in you X11 config
> > > file.
> > >
> > > Nate
> > >
> > > On Sep 24, 2007, at 10:11 AM, Stéphane LAFORET
> > > wrote:
> > >
> > > > Hi, my computer have a new GPU, a nvidia
> 8800GTX.
> > > I
> > > > have the good driver. But now, when I launch
> > > wxgazebo,
> > > > I have lot of error message:
> > > > gl error : invalide value
> > > >
> > > > I tried to modify the render method of the
> > > observer
> > > > cam and of the robot's camera (sony vid or
> > > monoCam) I
> > > > have the same trouble.
> > > >
> > > > Only if I use GLX as renderMethod for
> observerCam
> > > and
> > > > AUTO for the renderMethod of the robot's
> camera,
> > > the
> > > > error message desappear.
> > > >
> > > > What's happened? and how to fix it?
> > > >
> > > > kind regards, Stephane
> > > >
> > > >
> > > >
> > > >
> > > >
> > >
> >
>
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