Hi! Have you the same problem when you change the "render method" of your stereohead? And what is happened if you use the observer cam?
I use a 3ds skin for my robot and the render method is "AUTO", the skin is correctly rendered (but with a gl error message) When you try AUTO, check if the render method use Opengl... else, check your drivers what is your video card? Bye --- Domenico Leonello <[EMAIL PROTECTED]> a écrit : > Hi, > > I have a problem with gazebo: > > when I load a world with some .3ds models, my > ObserverCam only show the > raw model and not the skins. > But the biggest problem is that my stereocam only > show some little > "cubes" at the place of any model! > > It happens also with the carchassis model! > > Any idea of what can be the problem? > > Domenico > > PS: I have the same problem of "gl error : invalid > value" already > posted by Stephan some weeks ago! > > This is my world file > > > > <?xml version="1.0"?> > <gz:world > xmlns:gz="http://playerstage.sourceforge.net/gazebo/xmlschema/#gz" > > xmlns:model="http://playerstage.sourceforge.net/gazebo/xmlschema/#model" > > xmlns:window="http://playerstage.sourceforge.net/gazebo/xmlschema/#window" > > xmlns:param="http://playerstage.sourceforge.net/gazebo/xmlschema/#param"> > > <param:Global> > <gravity>0.0 0.0 0.0</gravity> > </param:Global> > > <!--model:ObserverCam> > <id>userCam0</id> > <xyz>-30 35 30</xyz> > <rpy>0 30 0</rpy> > <imageSize>640 480</imageSize> > <updateRate>10</updateRate> > <renderMethod>SGIX</renderMethod> > </model:ObserverCam--> > > <model:SkyDome> > <!--toneMap>sky.ppm</toneMap--> > <toneMap>skyTones.jpg</toneMap> > <timeLapse>true</timeLapse> > </model:SkyDome> > > <model:LightSource> > <id>light1</id> > <xyz>0.000 0.000 300.000</xyz> > <ambientColor>0.2, 0.2, 0.2</ambientColor> > <diffuseColor>0.8, 0.8, 0.8</diffuseColor> > <specularColor>0.2, 0.2, 0.2</specularColor> > <attenuation>1, 0.0, 0.0</attenuation> > </model:LightSource> > > <model:GroundPlane> > <id>ground1</id> > <xyz>0 0 0</xyz> > <color>1.0 1.0 1.0</color> > <!--textureSize>0.001 0.001</textureSize--> > <textureFile>grass.jpg</textureFile> > </model:GroundPlane> > > > <!--model:Terrain--> > <!--terrainFile>maze3.gzb</terrainFile--> > <!--xyz>6.647 60.267 -1.1</xyz--> > <!--color>0.0 0.5 0.0</color--> > <!--textureFile>ground.ppm</textureFile--> > <!--/model:Terrain--> > > > <model:AvatarHeli> > <id>robot0</id> > <xyz>0 35 2</xyz> > <rpy>0 0 0</rpy> > > <model:TruthWidget> > <id>truth0</id> > </model:TruthWidget> > > <model:StereoHead> > <id>stereo0</id> > <xyz>0.3 0 -0.1</xyz> > <rpy>0 10 0</rpy> > > <hfov>60</hfov> > <baseline>0.6</baseline> > > <imageSize>640 480</imageSize> > > <renderMethod>SGIX</renderMethod> > <farClip>100</farClip> > <nearClip>0.1</nearClip> > </model:StereoHead> > </model:AvatarHeli> > > <model:CarChassis> > <id>car1</id> > <xyz>15 32.5 0</xyz> > <rpy>0 0 0</rpy> > <skinFile>jeep.3ds</skinFile> > <skinScale>0.5 0.55 0.5</skinScale> > <skinXyz>-0.2 0.2 0.5</skinXyz> > <skinRpy>0 0 90</skinRpy> > </model:CarChassis> > > <model:CarChassis> > <id>car2</id> > <xyz>80 62.5 0</xyz> > <rpy>0 0 180</rpy> > <skinFile>jeep.3ds</skinFile> > <skinScale>0.5 0.55 0.5</skinScale> > <skinXyz>-0.2 0.2 0.5</skinXyz> > <skinRpy>0 0 90</skinRpy> > </model:CarChassis> > > <model:CarChassis> > <id>car3</id> > <xyz>50 50 0</xyz> > <rpy>0 0 -90</rpy> > <skinFile>jeep.3ds</skinFile> > <skinScale>0.5 0.55 0.5</skinScale> > <skinXyz>-0.2 0.2 0.5</skinXyz> > <skinRpy>0 0 90</skinRpy> > </model:CarChassis> > > <model:CarChassis> > <id>car3</id> > <xyz>5 60 0</xyz> > <rpy>0 0 180</rpy> > <skinFile>jeep.3ds</skinFile> > <skinScale>0.5 0.55 0.5</skinScale> > <skinXyz>-0.2 0.2 0.5</skinXyz> > <skinRpy>0 0 90</skinRpy> > </model:CarChassis> > > > > > %%%% Weapshop with door on the left %%%% > <model:SimpleSolid> > <xyz>5 25 0</xyz> > <rpy>0 0 0</rpy> > <skinFile>Models/shop3/weapshop.3ds</skinFile> > <skinXyz>-3 5 2.5</skinXyz> > <skinRpy>0 0 180</skinRpy> > <skinScale>0.2 0.2 0.2</skinScale> > > <textureFile>Models/shop3/weapshop.jpg</textureFile> > </model:SimpleSolid> > > %%%% House01 with door on the left %%%% > <model:SimpleSolid> > <xyz>15 25 0</xyz> > > <skinFile>Models/freeHouse/house01.3DS</skinFile> > <skinXyz>0 0 -0.5</skinXyz> > <skinRpy>0 0 180</skinRpy> > <skinScale>0.05 0.05 0.05</skinScale> > > <textureFile>Models/freeHouse/housemap.jpg</textureFile> > </model:SimpleSolid> > > %%%% Hosshop with door on the left %%%% > <model:SimpleSolid> > <xyz>30 25 0</xyz> > <rpy>0 0 0</rpy> > <skinFile>Models/shop3/hosshop.3ds</skinFile> > <skinXyz>-3 5 2</skinXyz> > <skinRpy>0 0 180</skinRpy> > <skinScale>0.2 0.2 0.2</skinScale> > > <textureFile>Models/shop3/hosshop.jpg</textureFile> > </model:SimpleSolid> > > %%%% ToolShedGeneral with door on the left %%%% > <model:SimpleSolid> > <xyz>40 25 0</xyz> > > <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> > <skinXyz>3 0 0</skinXyz> > <skinRpy>0 0 180</skinRpy> > <skinScale>0.4 0.4 0.4</skinScale> > > <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> > </model:SimpleSolid> > > %%%% House01 with door on the left %%%% > <model:SimpleSolid> > <xyz>60 25 0</xyz> > > <skinFile>Models/freeHouse/house01.3DS</skinFile> > <skinXyz>0 0 -0.5</skinXyz> > <skinRpy>0 0 180</skinRpy> > <skinScale>0.05 0.05 0.05</skinScale> > > <textureFile>Models/freeHouse/housemap.jpg</textureFile> > </model:SimpleSolid> > > %%%% ToolShedGeneral with door on the left %%%% > <model:SimpleSolid> > <xyz>70 25 0</xyz> > > <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> > <skinXyz>3 0 0</skinXyz> > <skinRpy>0 0 180</skinRpy> > <skinScale>0.4 0.4 0.4</skinScale> > > <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> > </model:SimpleSolid> > > %%%% Hosshop at 90° %%%% > <model:SimpleSolid> > <xyz>80 32.5 0</xyz> > <rpy>0 0 0</rpy> > <skinFile>Models/shop3/hosshop.3ds</skinFile> > <skinXyz>5 5 2</skinXyz> > === message truncated ===> ------------------------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. > Still grepping through log files to find problems? > Stop. > Now Search log events and configuration files using > AJAX and a browser. > Download your FREE copy of Splunk now >> http://get.splunk.com/> _______________________________________________ > 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