Hi, I have a problem with gazebo:
when I load a world with some .3ds models, my ObserverCam only show the raw model and not the skins. But the biggest problem is that my stereocam only show some little "cubes" at the place of any model!
It happens also with the carchassis model! Any idea of what can be the problem? DomenicoPS: I have the same problem of "gl error : invalid value" already posted by Stephan some weeks ago!
This is my world file
<?xml version="1.0"?> <gz:world xmlns:gz="http://playerstage.sourceforge.net/gazebo/xmlschema/#gz" xmlns:model="http://playerstage.sourceforge.net/gazebo/xmlschema/#model" xmlns:window="http://playerstage.sourceforge.net/gazebo/xmlschema/#window" xmlns:param="http://playerstage.sourceforge.net/gazebo/xmlschema/#param"> <param:Global> <gravity>0.0 0.0 0.0</gravity> </param:Global> <!--model:ObserverCam> <id>userCam0</id> <xyz>-30 35 30</xyz> <rpy>0 30 0</rpy> <imageSize>640 480</imageSize> <updateRate>10</updateRate> <renderMethod>SGIX</renderMethod> </model:ObserverCam--> <model:SkyDome> <!--toneMap>sky.ppm</toneMap--> <toneMap>skyTones.jpg</toneMap> <timeLapse>true</timeLapse> </model:SkyDome> <model:LightSource> <id>light1</id> <xyz>0.000 0.000 300.000</xyz> <ambientColor>0.2, 0.2, 0.2</ambientColor> <diffuseColor>0.8, 0.8, 0.8</diffuseColor> <specularColor>0.2, 0.2, 0.2</specularColor> <attenuation>1, 0.0, 0.0</attenuation> </model:LightSource> <model:GroundPlane> <id>ground1</id> <xyz>0 0 0</xyz> <color>1.0 1.0 1.0</color> <!--textureSize>0.001 0.001</textureSize--> <textureFile>grass.jpg</textureFile> </model:GroundPlane> <!--model:Terrain--> <!--terrainFile>maze3.gzb</terrainFile--> <!--xyz>6.647 60.267 -1.1</xyz--> <!--color>0.0 0.5 0.0</color--> <!--textureFile>ground.ppm</textureFile--> <!--/model:Terrain--> <model:AvatarHeli> <id>robot0</id> <xyz>0 35 2</xyz> <rpy>0 0 0</rpy> <model:TruthWidget> <id>truth0</id> </model:TruthWidget> <model:StereoHead> <id>stereo0</id> <xyz>0.3 0 -0.1</xyz> <rpy>0 10 0</rpy> <hfov>60</hfov> <baseline>0.6</baseline> <imageSize>640 480</imageSize> <renderMethod>SGIX</renderMethod> <farClip>100</farClip> <nearClip>0.1</nearClip> </model:StereoHead> </model:AvatarHeli> <model:CarChassis> <id>car1</id> <xyz>15 32.5 0</xyz> <rpy>0 0 0</rpy> <skinFile>jeep.3ds</skinFile> <skinScale>0.5 0.55 0.5</skinScale> <skinXyz>-0.2 0.2 0.5</skinXyz> <skinRpy>0 0 90</skinRpy> </model:CarChassis> <model:CarChassis> <id>car2</id> <xyz>80 62.5 0</xyz> <rpy>0 0 180</rpy> <skinFile>jeep.3ds</skinFile> <skinScale>0.5 0.55 0.5</skinScale> <skinXyz>-0.2 0.2 0.5</skinXyz> <skinRpy>0 0 90</skinRpy> </model:CarChassis> <model:CarChassis> <id>car3</id> <xyz>50 50 0</xyz> <rpy>0 0 -90</rpy> <skinFile>jeep.3ds</skinFile> <skinScale>0.5 0.55 0.5</skinScale> <skinXyz>-0.2 0.2 0.5</skinXyz> <skinRpy>0 0 90</skinRpy> </model:CarChassis> <model:CarChassis> <id>car3</id> <xyz>5 60 0</xyz> <rpy>0 0 180</rpy> <skinFile>jeep.3ds</skinFile> <skinScale>0.5 0.55 0.5</skinScale> <skinXyz>-0.2 0.2 0.5</skinXyz> <skinRpy>0 0 90</skinRpy> </model:CarChassis> %%%% Weapshop with door on the left %%%% <model:SimpleSolid> <xyz>5 25 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/weapshop.3ds</skinFile> <skinXyz>-3 5 2.5</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/weapshop.jpg</textureFile> </model:SimpleSolid> %%%% House01 with door on the left %%%% <model:SimpleSolid> <xyz>15 25 0</xyz> <skinFile>Models/freeHouse/house01.3DS</skinFile> <skinXyz>0 0 -0.5</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.05 0.05 0.05</skinScale> <textureFile>Models/freeHouse/housemap.jpg</textureFile> </model:SimpleSolid> %%%% Hosshop with door on the left %%%% <model:SimpleSolid> <xyz>30 25 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/hosshop.3ds</skinFile> <skinXyz>-3 5 2</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/hosshop.jpg</textureFile> </model:SimpleSolid> %%%% ToolShedGeneral with door on the left %%%% <model:SimpleSolid> <xyz>40 25 0</xyz> <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> <skinXyz>3 0 0</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.4 0.4 0.4</skinScale> <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> </model:SimpleSolid> %%%% House01 with door on the left %%%% <model:SimpleSolid> <xyz>60 25 0</xyz> <skinFile>Models/freeHouse/house01.3DS</skinFile> <skinXyz>0 0 -0.5</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.05 0.05 0.05</skinScale> <textureFile>Models/freeHouse/housemap.jpg</textureFile> </model:SimpleSolid> %%%% ToolShedGeneral with door on the left %%%% <model:SimpleSolid> <xyz>70 25 0</xyz> <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> <skinXyz>3 0 0</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.4 0.4 0.4</skinScale> <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> </model:SimpleSolid> %%%% Hosshop at 90° %%%% <model:SimpleSolid> <xyz>80 32.5 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/hosshop.3ds</skinFile> <skinXyz>5 5 2</skinXyz> <skinRpy>0 0 90</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/hosshop.jpg</textureFile> </model:SimpleSolid> %%%% ToolShedGeneral with door on the right %%%% <model:SimpleSolid> <xyz>5 45 0</xyz> <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> <skinXyz>-4 0 0</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.4 0.4 0.4</skinScale> <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> </model:SimpleSolid> %%%% Hosshop with door on the right %%%% <model:SimpleSolid> <xyz>15 45 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/hosshop.3ds</skinFile> <skinXyz>0 -5 2</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/hosshop.jpg</textureFile> </model:SimpleSolid> %%%% Weapshop with door on the right %%%% <model:SimpleSolid> <xyz>30 45 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/weapshop.3ds</skinFile> <skinXyz>0 -5 2.5</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/weapshop.jpg</textureFile> </model:SimpleSolid> %%%% House01 with door on the right %%%% <model:SimpleSolid> <xyz>40 45 0</xyz> <skinFile>Models/freeHouse/house01.3DS</skinFile> <skinXyz>0 0 -0.5</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.05 0.05 0.05</skinScale> <textureFile>Models/freeHouse/housemap.jpg</textureFile> </model:SimpleSolid> %%%% Weapshop at 90° %%%% <model:SimpleSolid> <xyz>60 43 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/weapshop.3ds</skinFile> <skinXyz>5 5 2</skinXyz> <skinRpy>0 0 90</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/weapshop.jpg</textureFile> </model:SimpleSolid> %%%% House01 at 90° %%%% <model:SimpleSolid> <xyz>80 45 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/freeHouse/house01.3DS</skinFile> <skinXyz>0 3 -0.5</skinXyz> <skinRpy>0 0 90</skinRpy> <skinScale>0.05 0.05 0.05</skinScale> <textureFile>Models/freeHouse/housemap.jpg</textureFile> </model:SimpleSolid> %%%% House01 with door on the right %%%% <model:SimpleSolid> <xyz>5 65 0</xyz> <skinFile>Models/freeHouse/house01.3DS</skinFile> <skinXyz>-3 0 -0.5</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.05 0.05 0.05</skinScale> <textureFile>Models/freeHouse/housemap.jpg</textureFile> </model:SimpleSolid> %%%% Hosshop with door on the right %%%% <model:SimpleSolid> <xyz>15 65 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/hosshop.3ds</skinFile> <skinXyz>0 -5 2</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/hosshop.jpg</textureFile> </model:SimpleSolid> %%%% Weapshop with door on the right %%%% <model:SimpleSolid> <xyz>30 65 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/weapshop.3ds</skinFile> <skinXyz>0 -5 2.5</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/weapshop.jpg</textureFile> </model:SimpleSolid> %%%% ToolShedGeneral with door on the right %%%% <model:SimpleSolid> <xyz>40 65 0</xyz> <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> <skinXyz>0 0 0</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.4 0.4 0.4</skinScale> <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> </model:SimpleSolid> %%%% ToolShedGeneral with door on the right %%%% <model:SimpleSolid> <xyz>55 75 0</xyz> <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> <skinXyz>-4 0 0</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.4 0.4 0.4</skinScale> <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> </model:SimpleSolid> %%%% Hosshop with door on the right %%%% <model:SimpleSolid> <xyz>65 75 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/hosshop.3ds</skinFile> <skinXyz>0 -5 2</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/hosshop.jpg</textureFile> </model:SimpleSolid> %%%% Weapshop with door on the right %%%% <model:SimpleSolid> <xyz>80 70 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/weapshop.3ds</skinFile> <skinXyz>0 -5 2.5</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/weapshop.jpg</textureFile> </model:SimpleSolid> </gz:world> <!-- %%%%%%%%%%%%%%%%%%%%%%%%%% END OF FILE %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --> <!-- %%%% Weapshop with door on the left %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/weapshop.3ds</skinFile> <skinXyz>-3 5 2.5</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/weapshop.jpg</textureFile> </model:SimpleSolid> %%%% Weapshop with door on the right %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/weapshop.3ds</skinFile> <skinXyz>0 -5 2.5</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/weapshop.jpg</textureFile> </model:SimpleSolid> %%%% ToolShedGeneral with door on the left %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> <skinXyz>3 0 0</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.4 0.4 0.4</skinScale> <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> </model:SimpleSolid> %%%% ToolShedGeneral with door on the right %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <skinFile>Models/ToolShedGeneral/ToolShed.3ds</skinFile> <skinXyz>-4 0 0</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.4 0.4 0.4</skinScale> <textureFile>Models/ToolShedGeneral/ToolShed.png</textureFile> </model:SimpleSolid> %%%% Hosshop with door on the left %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/hosshop.3ds</skinFile> <skinXyz>-3 5 2</skinXyz> <skinRpy>0 0 180</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/hosshop.jpg</textureFile> </model:SimpleSolid> %%%% Hosshop with door on the right %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/shop3/hosshop.3ds</skinFile> <skinXyz>0 -5 2</skinXyz> <skinRpy>0 0 0</skinRpy> <skinScale>0.2 0.2 0.2</skinScale> <textureFile>Models/shop3/hosshop.jpg</textureFile> </model:SimpleSolid> %%%% SecondTryHouse with door on the left %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/house-2/SecondTry-House.3DS</skinFile> <skinXyz>1 -13 0</skinXyz> <skinRpy>0 0 -40</skinRpy> <skinScale>0.06 0.06 0.06</skinScale> </model:SimpleSolid> %%%% SecondTryHouse with door on the right %%%% <model:SimpleSolid> <xyz>0 0 0</xyz> <rpy>0 0 0</rpy> <skinFile>Models/house-2/SecondTry-House.3DS</skinFile> <skinXyz>-5 15 0</skinXyz> <skinRpy>0 0 140</skinRpy> <skinScale>0.06 0.06 0.06</skinScale> </model:SimpleSolid> -->
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