After some more investigations, it seems that this problem only happens with RTT mode "FBO". With the current version of fglrx driver there is no performance difference between FBO and Copy modes (PBuffer isn't supported at all). And more, Copy supports anti-aliasing when rendering to textures whereas FBO doesn't. So I would advise ATI users to use only RTT mode "Copy" until ATI releases better drivers, and not to apply the patch I sent earlier as it decreases performance slightly.
Renaud -- View this message in context: http://www.nabble.com/Can%27t-save-frames-with-ATI-proprietary-driver-tp15265852p15560545.html Sent from the playerstage-gazebo mailing list archive at Nabble.com. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
