I have just sent this info to the documentation, thanks.
In the last SVN version you can set the RTT prefered mode via the .gazeborc
<RTTMode>Copy</RTTMode>
Also, most of the patch you sent has being integrated. If you have more of
those patches please sent them ;)
On Feb 19, 2008 8:07 PM, Renaud Barate <[EMAIL PROTECTED]> wrote:
>
> After some more investigations, it seems that this problem only happens
> with
> RTT mode "FBO". With the current version of fglrx driver there is no
> performance difference between FBO and Copy modes (PBuffer isn't supported
> at all). And more, Copy supports anti-aliasing when rendering to textures
> whereas FBO doesn't. So I would advise ATI users to use only RTT mode
> "Copy"
> until ATI releases better drivers, and not to apply the patch I sent
> earlier
> as it decreases performance slightly.
>
> Renaud
> --
> View this message in context:
> http://www.nabble.com/Can%27t-save-frames-with-ATI-proprietary-driver-tp15265852p15560545.html
> Sent from the playerstage-gazebo mailing list archive at Nabble.com.
>
>
> -------------------------------------------------------------------------
> This SF.net email is sponsored by: Microsoft
> Defy all challenges. Microsoft(R) Visual Studio 2008.
> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
> _______________________________________________
> Playerstage-gazebo mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>
--
Jordi Polo Carres
NLP laboratory - NAIST
http://www.bahasara.org
-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Playerstage-gazebo mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo