hi, today i changed the thickness of my ramp up tu 0.02 an it works! i think all of my problems were solved.
THANKS! regards gd Benjamin Kloster wrote: > > Yes, ODE ignores collision hulls that are too thin. You can adjust the > size with the <size>X Y Z</size> tag in > > <body:box name="ramp"> > <size>X Y Z</size> > <visual> ... </visual> > </body:box> > > You'll have to try out which thickness works for you. > > Hope it helps, > Ben > > ------------------------------------------------------------------------- > This SF.net email is sponsored by the 2008 JavaOne(SM) Conference > Don't miss this year's exciting event. There's still time to save $100. > Use priority code J8TL2D2. > http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > -- View this message in context: http://www.nabble.com/How-to-construct-an-indoor-environment-tp17156725p17202189.html Sent from the playerstage-gazebo mailing list archive at Nabble.com. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
