The attached patch fixes the segfault ( it just calls
SensorManager::Instance()->Init() ) in World::Init().  This patch is
against the SVN head.

The color order is still reversed as previously described. ( BGR vs. RGB )

Let me know if it works for you as well. I tested this with Ogre 1.6.5
Ode 0.11.1 and SVN versions of gazebo and player.

-Scott



On Wed, Apr 28, 2010 at 6:42 AM, Valentino <[email protected]> wrote:
> I'm trying unsuccessfully to work with the sonyvid30 in gazebo svn,
> but when I subscribe the device (using playerV), gazebo ends in
> segfault. Am I the only one who has problems with this device? If
> someone is using it successfully can you please tell me which version
> of Gazebo, Ogre, Ode, and Player are using?
> thanks
>
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