Sorry, I guess the attachment didn't go through. It is very short so I
will just inline it:

Index: server/World.cc
===================================================================
--- server/World.cc     (revision 8631)
+++ server/World.cc     (working copy)
@@ -287,6 +287,8 @@

   this->factory->Init();
   this->saveStateTimer.Start();
+
+  SensorManager::Instance()->Init();
 }

 
////////////////////////////////////////////////////////////////////////////////

-Scott

On Wed, Apr 28, 2010 at 5:07 PM, Paul Osmialowski <[email protected]> wrote:
> I am sorry, I can't find attached patch, where is it?
>
> Paul
>
> On Wed, 28 Apr 2010, Scott Biddlestone wrote:
>
>> The attached patch fixes the segfault ( it just calls
>> SensorManager::Instance()->Init() ) in World::Init().  This patch is
>> against the SVN head.
>>
>> The color order is still reversed as previously described. ( BGR vs. RGB )
>>
>> Let me know if it works for you as well. I tested this with Ogre 1.6.5
>> Ode 0.11.1 and SVN versions of gazebo and player.
>>
>> -Scott
>>
>>
>>
>> On Wed, Apr 28, 2010 at 6:42 AM, Valentino <[email protected]> wrote:
>>> I'm trying unsuccessfully to work with the sonyvid30 in gazebo svn,
>>> but when I subscribe the device (using playerV), gazebo ends in
>>> segfault. Am I the only one who has problems with this device? If
>>> someone is using it successfully can you please tell me which version
>>> of Gazebo, Ogre, Ode, and Player are using?
>>> thanks
>>>
>>> ------------------------------------------------------------------------------
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>>> [email protected]
>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>
>>
>
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