All of these players have TWO open connection to their server for cometd and an additional one for SlimProto permanently open. Players keep sending huge status messages all over the place and you care about the occasional 7-byte message from the server. Ok, it's a whole packet but then you won't get the usual player status into that.
And for the memory overhead: how much is that, compared to, say, your artwork cache? ------------------------------------------------------------------------ pippin's Profile: http://forums.slimdevices.com/member.php?userid=13777 View this thread: http://forums.slimdevices.com/showthread.php?t=96757 _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
