pippin wrote: > All of these players have TWO open connection to their server for cometd > and an additional one for SlimProto permanently open. Players keep > sending huge status messages all over the place and you care about the > occasional 7-byte message from the server. Ok, it's a whole packet but > then you won't get the usual player status into that. > > And for the memory overhead: how much is that, compared to, say, your > artwork cache? True, but this is suppose to be running on a multitasking device and it has to share the limited resources of the mobile device with other apps. Anyway, it just seemed like a lot of extra code to make one feature a bit better, especially when it's a feature that most users probably won't need. How people actually use multiple servers? In three years since I first release the app for webOS, I only heard maybe three users mention having multiple servers.
Hey pippin, you know the way a mini controller appears in the notification area when the app goes into the background but stays connected, it that something that could be done on IOS? ------------------------------------------------------------------------ wt0's Profile: http://forums.slimdevices.com/member.php?userid=18760 View this thread: http://forums.slimdevices.com/showthread.php?t=96757 _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
