Regarding the passing of the socket into clientconnected - I've wished for
this in the past, in order to be able to modify TCP options on the socket,
which didn't seem possible in the past... It would be nice if that was
possible to get at this (either via some available API which I just haven't
noticed, or if these patches provide it at clientconnected time).

Cheers,
Nick.

On Thu, Jul 16, 2009 at 12:06 PM, Chris 'BinGOs' Williams <
ch...@bingosnet.co.uk> wrote:

> On Wed, Jul 15, 2009 at 06:59:12PM -0800, Michael Fowler wrote:
> > On Wed, Jul 15, 2009 at 04:08:48AM -0400, Rocco Caputo wrote:
> > > For starters, $_[ARG0] isn't guaranteed to contain anything in
> particular.
> >
> > Well, it's guaranteed to contain whatever was passed as the 'args'
> > argument to the POE::Session constructor, right?  When the session is
> > constructed, 'args' is [ $socket, $client_args ].  That 'args' value
> > needs to remain, because the POE::Wheel::ReadWrite constructor needs it.
> > Having ClientConnected then mirror _start in terms of arguments seems
> > reasonable.
> >
> >
> > > I think you're almost right.  The correct behavior would be for
> > > ClientArgs to align with @_[ARG0..$#_].  This still breaks current
> code,
> > > but it's cleaner.
> >
> > Well, I don't mind breaking old code, but I think ARG0 being the socket
> > should be preserved.  Reaching into $heap->{client}->get_input_handle
> > seems awkward.  Then again, perhaps it's breaking an abstraction to have
> > direct access to the socket outside of POE::Wheel::ReadWrite.
> >
> > The code I have that actually needs it would benefit from the clarity of
> > having the socket passed as ARG0.  Whether or not this breaks some
> > possible future change in something...
> >
> > --
> > Michael Fowler
> > www.shoebox.net
>
> First off, thanks for all the patches, I've applied them all apart
> from this one.
>
> And the main reason for that is deciding what is the best course of
> action.
>
> ( I have no vested interest in POE::Component::Server::TCP myself
>  so can have a non-partisan view ).
>
> There is a difference between the documented behaviour and the actual
> behaviour.
>
> I, personally, can't see the need to pass the socket object to the
> ClientConnected handler, and without any evidence whatsoever to
> substantiate my claim >:) I'd suggest that no one actually uses
> the socket.
>
> ClientConnected would be used to send any initial text to the client
> which one would usually use $_[HEAP]{client} for.
>
> Similarly, one might want to find out the TCP connection details,
> which are again in the heap $_[HEAP]{remote_ip}, etc.
>
> My pennyworth.
>
> Anyways, I see three options:
>
> a). Make the functionality match the documentation;
>
> b). Make the documentation match the functionality;
>
> c). Do what dngor suggests and flatten ClientArgs, forget the socket
>    and document as such.
>
> Cheers,
>
> --
> Chris Williams
> aka BinGOs
> PGP ID 0x4658671F
> http://www.gumbynet.org.uk
> ==========================
>

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