And if I could advocate going back a bit further, to look again at Raymonde
Guindon's empirical studies of design processes. While not using the language
of creativity it is relevant to the first question.
R. Guindon, “Designing the Design Process: Exploiting Opportunistic Thoughts,”
Human-Computer Interaction, vol. 5, no. 2&3, pp. 305-344, 1990.
On 29 Mar 2010, at 14:05, John.Sturdy wrote:
> Unless I missed a message... no-one seems to have mentioned "Hackers and
> Painters", the essay (http://www.paulgraham.com/hp.html) and book
> by Paul Graham.
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