belliottsmith commented on code in PR #50:
URL: https://github.com/apache/cassandra-accord/pull/50#discussion_r1254772638


##########
accord-core/src/main/java/accord/utils/SimpleBitSet.java:
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@@ -0,0 +1,348 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package accord.utils;
+
+import java.util.Arrays;
+
+import static java.lang.Long.highestOneBit;
+import static java.lang.Long.lowestOneBit;
+import static java.lang.Long.numberOfTrailingZeros;
+
+public class SimpleBitSet

Review Comment:
   I'm personally not convinced it would have been much smoother - there aren't 
_many_ custom data structures of the kind discussed, and adapting 
poorly-fitting data structures requires as many mental gymnastics in my 
experience - just in the places you contort them, as you map between what you 
intend and what they support cleanly, which only gets worse as the delta 
widens. You usually end up much less efficient in memory and cpu for your 
efforts. 
   
   Making the data structures properly match the intention is much simpler, 
especially in the long run. But, each to their own - it is hardly an objective 
science.
   
   In this particular case, I reached initially for `BitSet`, but found it 
wanting. I think the other main case we could point to would be `SortedArrays` 
- which is all functionality we would have had to implement bespoke, just using 
different primitives and requiring quite a lot of squinting. But we can have a 
retrospective as the project winds down to go over some of the design choices 
if you think there were places I could have made better choices, I have no 
doubt they are there.



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