Emojis: double-plus un-good.

On Thu, Jan 1, 2015 at 3:37 PM, John Baker <bakerj...@gmail.com> wrote:

> Unicode fonts are like that old joke about standards. There are so many to
> choose from.
>
> My expectations for Unicode started dipping when emojii's were added.
> Apparently just in time to make the emojii "heart" the most popular word in
> 2014.
>
> cheers
>
> On Thu, Jan 1, 2015 at 2:29 PM, Devon McCormick <devon...@gmail.com>
> wrote:
>
> > I tried numerous different fonts on J802 and found the dice characters
> > displaying only with "Deja Vu Sans", "Deja Vu Sans Condensed", "Deja Vu
> > Sans Mono", and "Unifont".  I'm surprised that Courier and "Courier New"
> > let me down.  This is too bad because Unifont is the only fixed-width
> font
> > that shows the dice and I don't really like the way it looks.
> >
> > I'm also a little surprised that unicode does not give us very similar
> > results across different systems.
> >
> > Interestingly, my jconsole under emacs seems to have no problem with the
> >  dice or the chess pieces which, as Pascal pointed out, could be rendered
> > in proper starting position like this:
> >    8 8$  u: 9800+(|.(8$23),20 22 21 18 19 21 22 20),(32$_9768),(8$17),14
> 16
> > 15 13 12 15 16 14
> >
> >
> >
> > On Wed, Dec 31, 2014 at 5:12 PM, robert therriault <
> bobtherria...@mac.com>
> > wrote:
> >
> > > They work for me on j803 jhs with courier as the font.
> > >
> > >    u: 9857
> > > ⚁
> > >
> > > Cheers, bob
> > >
> > > On Dec 31, 2014, at 12:51 PM, Björn Helgason <gos...@gmail.com> wrote:
> > >
> > > > I use plain jqt on Android
> > > > On 31 Dec 2014 20:12, "Skip Cave" <s...@caveconsulting.com> wrote:
> > > >
> > > >> The unicode characters 9856-9861 (hex 2680-2685) don't have the dice
> > > >> characters on any of the fonts I tried in jqt64-j803 on my Win 8.1
> > > machine.
> > > >> Any idea what fonts might have he dice characters?
> > > >>
> > > >> Skip
> > > >>
> > > >>
> > > >> On Wed, Dec 31, 2014 at 6:24 AM, Björn Helgason <gos...@gmail.com>
> > > wrote:
> > > >>
> > > >>> It all depends on what font is used.
> > > >>>
> > > >>> Many/most only have subsets of the pictures/fonts/bitmaps/signs for
> > the
> > > >>> unicode places.
> > > >>>
> > > >>> http://unicode-table.com/en/
> > > >>>
> > > >>> press a sign and it will give a popup with the unicode number/name
> > > >>> On 31 Dec 2014 11:25, "Linda Alvord" <lindaalv...@verizon.net>
> > wrote:
> > > >>>
> > > >>>> u: 9856+i. 6 results in 6 empty boxes?  I had no trouble getting
> > chess
> > > >>>> pieces.
> > > >>>>
> > > >>>> I tried (jqt font size 16)
> > > >>>>
> > > >>>> u:200 50$i.10000
> > > >>>>
> > > >>>> and don't see any dice.  Any ideas? Theree are many symbols but
> also
> > > >> many
> > > >>>> boxes.
> > > >>>>
> > > >>>> Linda
> > > >>>>
> > > >>>>
> > > >>>> -----Original Message-----
> > > >>>> From: programming-boun...@forums.jsoftware.com [mailto:
> > > >>>> programming-boun...@forums.jsoftware.com] On Behalf Of Björn
> > Helgason
> > > >>>> Sent: Monday, December 29, 2014 12:40 PM
> > > >>>> To: Programming forum
> > > >>>> Subject: Re: [Jprogramming] Repeated rolling dice
> > > >>>>
> > > >>>> To display the dice:
> > > >>>>
> > > >>>> u: 9856+i. 6
> > > >>>> ⚀⚁⚂⚃⚄⚅
> > > >>>>
> > > >>>> u: 9855+5 1 4 1 5 2 2 6 2 4 5 6 1 3 6 2 1 4 4 2
> ⚄⚀⚃⚀⚄⚁⚁⚅⚁⚃⚄⚅⚀⚂⚅⚁⚀⚃⚃⚁
> > > On
> > > >>> 29
> > > >>>> Dec 2014 11:15, "Linda Alvord" <lindaalv...@verizon.net> wrote:
> > > >>>>
> > > >>>>> After reading this thread from September, I couldn't resist an
> > > >>>>> "elementary school" version, shown twice below:
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>>   f=: 13 :'>:?y$6'
> > > >>>>>
> > > >>>>>   ]A=:f 20                                     NB. Original rolls
> > > >>>>>
> > > >>>>> 5 1 4 1 5 2 2 6 2 4 5 6 1 3 6 2 1 4 4 2
> > > >>>>>
> > > >>>>>   }:1,6~:A
> > > >>>>>
> > > >>>>> 1 1 1 1 1 1 1 1 0 1 1 1 0 1 1 0 1 1 1 1
> > > >>>>>
> > > >>>>>   ]B=:(}:1,6~:A)<;.1 A                        NB. Boxes show
> extra
> > > >>> rolls
> > > >>>>>
> > > >>>>> --T-T-T-T-T-T-T---T-T-T---T-T---T-T-T-T-┐
> > > >>>>>
> > > >>>>> │5│1│4│1│5│2│2│6 2│4│5│6 1│3│6 2│1│4│4│2│
> > > >>>>>
> > > >>>>> L-+-+-+-+-+-+-+---+-+-+---+-+---+-+-+-+--
> > > >>>>>
> > > >>>>>   ]C=:+/"1 >B                                 NB. Value of rolls
> > > >>>>>
> > > >>>>> 5 1 4 1 5 2 2 8 4 5 7 3 8 1 4 4 2
> > > >>>>>
> > > >>>>>   $C                                          NB. Usable answers
> > > >>>>>
> > > >>>>> 17
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>>   f=: 13 :'>:?y$6'
> > > >>>>>
> > > >>>>>   ]A=:f 20                                    NB. Original rolls
> > > >>>>>
> > > >>>>> 1 2 6 6 6 5 3 5 1 6 6 3 1 4 2 6 4 1 2 2
> > > >>>>>
> > > >>>>>   }:1,6~:A
> > > >>>>>
> > > >>>>> 1 1 1 0 0 0 1 1 1 1 0 0 1 1 1 1 0 1 1 1
> > > >>>>>
> > > >>>>>   ]B=:(}:1,6~:A)<;.1 A                        NB. Boxes show
> extra
> > > >>> rolls
> > > >>>>>
> > > >>>>> --T-T-------T-T-T-T-----T-T-T-T---T-T-T-┐
> > > >>>>>
> > > >>>>> │1│2│6 6 6 5│3│5│1│6 6 3│1│4│2│6 4│1│2│2│
> > > >>>>>
> > > >>>>> L-+-+-------+-+-+-+-----+-+-+-+---+-+-+--
> > > >>>>>
> > > >>>>>   ]C=:+/"1 >B                                 NB. Value of rolls
> > > >>>>>
> > > >>>>> 1 2 23 3 5 1 15 1 4 2 10 1 2 2
> > > >>>>>
> > > >>>>>    $C                                          NB. Usable answers
> > > >>>>>
> > > >>>>> 14
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>> Linda
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>> -----Original Message-----
> > > >>>>> From: programming-boun...@forums.jsoftware.com
> > > >>>>> [mailto:programming-boun...@forums.jsoftware.com] On Behalf Of
> > Raul
> > > >>>>> Miller
> > > >>>>> Sent: Friday, September 26, 2014 11:50 PM
> > > >>>>> To: Programming forum
> > > >>>>> Subject: Re: [Jprogramming] Repeated rolling dice
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>> In addition to Pascal's comments, "0 can sometimes run into an
> > issue
> > > >>>>> with word formation rules (when the argument to the right begins
> > > >> with a
> > > >>>> number).
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>> Thanks,
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>> --
> > > >>>>>
> > > >>>>> Raul
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>> On Fri, Sep 26, 2014 at 12:05 PM, Johann Hibschman <
> > > >>>>> <mailto:jhibsch...@gmail.com> jhibsch...@gmail.com>
> > > >>>>>
> > > >>>>> wrote:
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>>> Thanks, that's helpful, although the tacit version of "bulk" is
> a
> > > >>>>>> bit
> > > >>>>>
> > > >>>>>> too much for me to parse.
> > > >>>>>
> > > >>>>>>
> > > >>>>>
> > > >>>>>> I imagine factor of 2 helps because it gets you over the
> expected
> > > >>>>>> 6r5
> > > >>>>>
> > > >>>>>> rolls per "game", assuming I did that recurrence right
> > > >>>>>
> > > >>>>>> (e=(5r6*1)+1r6*(1+e)).
> > > >>>>>
> > > >>>>>>
> > > >>>>>
> > > >>>>>> I do have some lingering style questions though:
> > > >>>>>
> > > >>>>>>
> > > >>>>>
> > > >>>>>> 1. It looks to me like David Lambert's solution used both (&>)
> and
> > > >>>>>
> > > >>>>>> (">) to force a verb to apply to the atoms, which I would write
> > > >> ("0).
> > > >>>>>
> > > >>>>>> Are there any particular reasons to prefer one over the other?
> > ("0)
> > > >>>>>
> > > >>>>>> may require a ([) to avoid merging with a follow-up literal,
> (&>)
> > > >>>>>
> > > >>>>>> seems a little like exploiting a side-effect of (>), and (">)
> > could
> > > >>>>>
> > > >>>>>> just as easily be ("+) or any other 0 0 0 verb.
> > > >>>>>
> > > >>>>>>
> > > >>>>>
> > > >>>>>> 2. Is there any difference between (bind) and (@:)? They look to
> > me
> > > >>>>>
> > > >>>>>> like they would be identical.
> > > >>>>>
> > > >>>>>>
> > > >>>>>
> > > >>>>>> Thanks,
> > > >>>>>
> > > >>>>>> Johann
> > > >>>>>
> > > >>>>>>
> > > >>>>>
> > > >>>>>> On Thu, Sep 25, 2014 at 3:10 PM, Raul Miller <
> > > >>>>> <mailto:rauldmil...@gmail.com> rauldmil...@gmail.com>
> > > >>>>>
> > > >>>>>> wrote:
> > > >>>>>
> > > >>>>>>> That is very close to what I came up with, for the case where
> we
> > > >>>>>
> > > >>>>>>> want
> > > >>>>>
> > > >>>>>> only
> > > >>>>>
> > > >>>>>>> a single value from our result:
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>>   d6=:1 + ? bind 6
> > > >>>>>
> > > >>>>>>>   repd6=: [:+/(,d6)^:(6={:)@d6
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> Here's a variation on Roger Hui's approach, for the case where
> we
> > > >>>>>
> > > >>>>>>> want N values from our result:
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> d6s=: 1 + [: ? #&6
> > > >>>>>
> > > >>>>>>> bulk=:{.#&0(],~(+/;.1~1:}:@,0~:6&|)@(],d6s@[))^:(
> > > >>>>> <mailto:0=6&;|@%7b:@%7b.)%5e:_~> 0=6&|@{:@{.)^:_~]
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> Example use:
> > > >>>>>
> > > >>>>>>>   bulk 20
> > > >>>>>
> > > >>>>>>> 5 5 5 4 3 3 2 3 3 9 1 4 16 3 3 1 3 17 3 4
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> This would probably be much clearer if implemented explicitly
> > > >>>>>>> rather
> > > >>>>>
> > > >>>>>>> than tacitly, and probably would be more efficient also. So:
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> bulkd6s=:3 :0
> > > >>>>>
> > > >>>>>>>  r=. i. 0
> > > >>>>>
> > > >>>>>>>  while. y >: #r do.
> > > >>>>>
> > > >>>>>>>    r=. r, d6s y
> > > >>>>>
> > > >>>>>>>    mask=. }: 1, 0~:6|r
> > > >>>>>
> > > >>>>>>>    r=. mask +/;.1 r
> > > >>>>>
> > > >>>>>>>  end.
> > > >>>>>
> > > >>>>>>>  y{.r
> > > >>>>>
> > > >>>>>>> )
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> But statistically speaking, this is still not as efficient as
> it
> > > >>>>>
> > > >>>>>>> could
> > > >>>>>
> > > >>>>>> be.
> > > >>>>>
> > > >>>>>>> I think we'd do better with:
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> bulkd6=:3 :0
> > > >>>>>
> > > >>>>>>>  r=. i. 0
> > > >>>>>
> > > >>>>>>>  while. y >: #r do.
> > > >>>>>
> > > >>>>>>>    r=. r, d6s 2*y
> > > >>>>>
> > > >>>>>>>    mask=. }: 1, 0~:6|r
> > > >>>>>
> > > >>>>>>>    r=. mask +/;.1 r
> > > >>>>>
> > > >>>>>>>  end.
> > > >>>>>
> > > >>>>>>>  y{.r
> > > >>>>>
> > > >>>>>>> )
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> Do you see why this tends to be more efficient?
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> Thanks,
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> --
> > > >>>>>
> > > >>>>>>> Raul
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>> On Thu, Sep 25, 2014 at 11:50 AM, 'Pascal Jasmin' via
> Programming
> > > >>>>>>> <
> > > >>>>>
> > > >>>>>>> <mailto:programm...@jsoftware.com> programm...@jsoftware.com>
> > > >>>> wrote:
> > > >>>>>
> > > >>>>>>>
> > > >>>>>
> > > >>>>>>>> this works
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> (, >:@?@6:)^:((0=#) +. 6={:)^:_ i.0
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>>   ([: +/ (, >:@?@6:)^:((0=#) +. 6={:)^:_) i.0
> > > >>>>>
> > > >>>>>>>> 11
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> ----- Original Message -----
> > > >>>>>
> > > >>>>>>>> From: Johann Hibschman < <mailto:jhibsch...@gmail.com>
> > > >>>>> jhibsch...@gmail.com>
> > > >>>>>
> > > >>>>>>>> To: Programming forum < <mailto:programm...@jsoftware.com>
> > > >>>>> programm...@jsoftware.com>
> > > >>>>>
> > > >>>>>>>> Cc:
> > > >>>>>
> > > >>>>>>>> Sent: Thursday, September 25, 2014 9:06 AM
> > > >>>>>
> > > >>>>>>>> Subject: [Jprogramming] Repeated rolling dice
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> Hi all,
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> For fun, I've been running some statistics for a game with an
> > > >>>>>
> > > >>>>>>>> unusual rule for rolling dice: if a 6 is rolled, roll again
> and
> > > >>>>>>>> add
> > > >>>>>
> > > >>>>>>>> the result, repeating on any subsequent 6s. I wanted to
> > > >> implement
> > > >>>>>
> > > >>>>>>>> this in J, collecting all the individual rolls (rather than
> just
> > > >>>>>
> > > >>>>>>>> the sum.)
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> It seems like there should be a more clever and elegant way to
> > > >> do
> > > >>>>>
> > > >>>>>>>> this, but this is what I have:
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> NB. Simple roll.
> > > >>>>>
> > > >>>>>>>> roll0 =: >:@?
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> NB. This seems to work, but it's not very clever.
> > > >>>>>
> > > >>>>>>>> roll =: 3 : 0
> > > >>>>>
> > > >>>>>>>>  r =. >:?y
> > > >>>>>
> > > >>>>>>>>  if. r=y do. r=. r,(roll y) end.
> > > >>>>>
> > > >>>>>>>>  r
> > > >>>>>
> > > >>>>>>>> )
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> NB. Attempt at iterating via power.  Fails because repeats NB.
> > > >>>>>
> > > >>>>>>>> signal termination.
> > > >>>>>
> > > >>>>>>>> roll0^:(6&=)^:(<_) 6
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> NB. Attempt at iterating via agenda.  Not even close yet.
> > > >>>>>
> > > >>>>>>>> NB. ]`(]+$:) @. (=&6)  NB. where to stick in the roll?
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> This gives what I expect:
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>>   roll"0 ] 10#6
> > > >>>>>
> > > >>>>>>>> 6 1 0
> > > >>>>>
> > > >>>>>>>> 3 0 0
> > > >>>>>
> > > >>>>>>>> 3 0 0
> > > >>>>>
> > > >>>>>>>> 2 0 0
> > > >>>>>
> > > >>>>>>>> 5 0 0
> > > >>>>>
> > > >>>>>>>> 2 0 0
> > > >>>>>
> > > >>>>>>>> 6 6 2
> > > >>>>>
> > > >>>>>>>> 2 0 0
> > > >>>>>
> > > >>>>>>>> 1 0 0
> > > >>>>>
> > > >>>>>>>> 6 3 0
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> But is there a better way to do this? Also, are there any
> known
> > > >>>>>
> > > >>>>>>>> issues with the RNG? I've not gathered enough statistics to
> > > >> prove
> > > >>>>>
> > > >>>>>>>> it, but the results look clumpier (more identical values in a
> > > >>>>>>>> row)
> > > >>>>> than
> > > >>>>> I expect.
> > > >>>>>
> > > >>>>>>>> Now, I know that's a common cognitive bias, so it may just be
> > > >> me,
> > > >>>>>
> > > >>>>>>>> but is there a discussion of the quality of the RNG somewhere?
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>> Thanks,
> > > >>>>>
> > > >>>>>>>> Johann
> > > >>>>>
> > > >>>>>>>>
> > > >> -----------------------------------------------------------------
> > > >>>>>>>> --
> > > >>>>>
> > > >>>>>>>> --- For information about J forums see
> > > >>>>>
> > > >>>>>>>> <http://www.jsoftware.com/forums.htm>
> > > >>>>> http://www.jsoftware.com/forums.htm
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>>
> > > >> -----------------------------------------------------------------
> > > >>>>>>>> --
> > > >>>>>
> > > >>>>>>>> --- For information about J forums see
> > > >>>>>
> > > >>>>>>>> <http://www.jsoftware.com/forums.htm>
> > > >>>>> http://www.jsoftware.com/forums.htm
> > > >>>>>
> > > >>>>>>>>
> > > >>>>>
> > > >>>>>>>
> > > >> ------------------------------------------------------------------
> > > >>>>>>> --
> > > >>>>>
> > > >>>>>>> -- For information about J forums see
> > > >>>>>
> > > >>>>>>> <http://www.jsoftware.com/forums.htm>
> > > >>>>> http://www.jsoftware.com/forums.htm
> > > >>>>>
> > > >>>>>>
> > > >> --------------------------------------------------------------------
> > > >>>>>> --
> > > >>>>>
> > > >>>>>> For information about J forums see
> > > >>>>>> <http://www.jsoftware.com/forums.htm
> > > >>>>>>
> > > >>>>> http://www.jsoftware.com/forums.htm
> > > >>>>>
> > > >>>>>>
> > > >>>>>
> > > >>>>>
> > > >>
> ----------------------------------------------------------------------
> > > >>>>>
> > > >>>>> For information about J forums see
> > > >>>>> <http://www.jsoftware.com/forums.htm>
> > > >>>>> http://www.jsoftware.com/forums.htm
> > > >>>>>
> > > >>>>>
> > > >>
> ----------------------------------------------------------------------
> > > >>>>> For information about J forums see
> > > >> http://www.jsoftware.com/forums.htm
> > > >>>>
> > ----------------------------------------------------------------------
> > > >>>> For information about J forums see
> > > http://www.jsoftware.com/forums.htm
> > > >>>>
> > > >>>>
> > ----------------------------------------------------------------------
> > > >>>> For information about J forums see
> > > http://www.jsoftware.com/forums.htm
> > > >>>
> > ----------------------------------------------------------------------
> > > >>> For information about J forums see
> > http://www.jsoftware.com/forums.htm
> > > >>>
> > > >>
> ----------------------------------------------------------------------
> > > >> For information about J forums see
> > http://www.jsoftware.com/forums.htm
> > > >
> ----------------------------------------------------------------------
> > > > For information about J forums see
> http://www.jsoftware.com/forums.htm
> > >
> > > ----------------------------------------------------------------------
> > > For information about J forums see http://www.jsoftware.com/forums.htm
> > >
> >
> >
> >
> > --
> > Devon McCormick, CFA
> > ----------------------------------------------------------------------
> > For information about J forums see http://www.jsoftware.com/forums.htm
> >
>
>
>
> --
> John D. Baker
> bakerj...@gmail.com
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
>



-- 
Devon McCormick, CFA
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

Reply via email to