load'bmp' not found: /Applications/j64-701/addons/graphics/bmp/bmp.ijs |file name error: script | 0!:0-.&(128}.a.) 1!:1 y[4!:55<'y'
Where can I get the script? On 8 Nov 2011, at 11:17, Björn Helgason wrote: > load'bmp' > writebmp > > > 2011/11/8 David Vaughan <[email protected]> > >> Is there something that creates bitmaps? So say I wanted to make a bitmap >> of the Mandelbrot set (and I had a 2d array representing each pixel) is >> there a verb that will make that into a bitmap? >> >> ___________________________ >> >> David Vaughan >> >> On 7 Nov 2011, at 19:25, Raul Miller <[email protected]> wrote: >> >>> Sometimes your description seems accurate. >>> >>> However, consider: >>> viewmat i.10 >>> or >>> viewmat 2 >>> >>> -- >>> Raul >>> >>> On Mon, Nov 7, 2011 at 1:36 PM, David Vaughan >>> <[email protected]> wrote: >>>> Am I right in thinking that viewmat takes a 2d array and treats it as >> if each number is a pixel and its value is its colour? >>>> Thanks. >>>> >>>> ___________________________ >>>> >>>> David Vaughan >>>> >>>> On 6 Nov 2011, at 20:12, "Linda Alvord" <[email protected]> >> wrote: >>>> >>>>> Here's another option: >>>>> >>>>> S=: 13 :'''+.''{~([:+./*.)"1/~#:i.y' >>>>> S >>>>> '+.' {~ [: ([: +./ *.)"1/~ [: #: i. >>>>> >>>>> S 8 >>>>> ++++++++ >>>>> +.+.+.+. >>>>> ++..++.. >>>>> +...+... >>>>> ++++.... >>>>> +.+..... >>>>> ++...... >>>>> +....... >>>>> >>>>> Linda >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: [email protected] >>>>> [mailto:[email protected]] On Behalf Of Roger Hui >>>>> Sent: Saturday, November 05, 2011 2:10 PM >>>>> To: Programming forum >>>>> Subject: Re: [Jprogramming] Binary Addresses Method >>>>> >>>>> I believe the "and" in your pseudocode maps to 17 b. (bitwise and). >> Thus: >>>>> 0 = 17 b./~ i.256 >>>>> >>>>> For example, using the boolean matrix result to index into '.*', >>>>> >>>>> '.*' {~ 0 = 17 b./~ i.16 >>>>> **************** >>>>> *.*.*.*.*.*.*.*. >>>>> **..**..**..**.. >>>>> *...*...*...*... >>>>> ****....****.... >>>>> *.*.....*.*..... >>>>> **......**...... >>>>> *.......*....... >>>>> ********........ >>>>> *.*.*.*......... >>>>> **..**.......... >>>>> *...*........... >>>>> ****............ >>>>> *.*............. >>>>> **.............. >>>>> *............... >>>>> >>>>> >>>>> >>>>> On Sat, Nov 5, 2011 at 10:50 AM, mikel paternain >>>>> <[email protected]>wrote: >>>>> >>>>>> >>>>>> >>>>>> >>>>>> In the amazing book Chaos and Fractals New frontiers of Science, the >>>>>> authors described a simple algorithm for making the Sierpinski Gasket. >>>>> This >>>>>> is perhaps the most short and efficient algorithm (in non tacit >>>>> programming >>>>>> languages) for computing this fractal. >>>>>> The basic algorithm is(in pseudocode): >>>>>> >>>>>> Define x,y >>>>>> For y=0 to 255 >>>>>> For x=0 to 255 >>>>>> If /x And y)=0 Then Pset(x,y) //Pset is a function for >> drawing >>>>>> the point x,y >>>>>> Next x >>>>>> Next y >>>>>> End >>>>>> >>>>>> With my little experience inJ the question is how translate this code >> to J >>>>>> . Help me please! >>>>>> Thanks in advance!! >>>>>> >>>>>> Mikel >>>>>> ---------------------------------------------------------------------- >>>>>> For information about J forums see >> http://www.jsoftware.com/forums.htm >>>>>> >>>>> ---------------------------------------------------------------------- >>>>> For information about J forums see http://www.jsoftware.com/forums.htm >>>>> >>>>> ---------------------------------------------------------------------- >>>>> For information about J forums see http://www.jsoftware.com/forums.htm >>>> ---------------------------------------------------------------------- >>>> For information about J forums see http://www.jsoftware.com/forums.htm >>>> >>> ---------------------------------------------------------------------- >>> For information about J forums see http://www.jsoftware.com/forums.htm >> ---------------------------------------------------------------------- >> For information about J forums see http://www.jsoftware.com/forums.htm >> > > > > -- > Björn Helgason, Verkfræðingur > Fornustekkum II > 781 Hornafirði, > t-póst: [email protected] > gsm: +3546985532 > twitter: @flugfiskur > http://groups.google.com/group/J-Programming > > > Tæknikunnátta höndlar hið flókna, sköpunargáfa er meistari einfaldleikans > > góður kennari getur stigið á tær án þess að glansinn fari af skónum > /|_ .-----------------------------------. > ,' .\ / | Með léttri lund verður | > ,--' _,' | Dagurinn í dag | > / / | Enn betri en gærdagurinn | > ( -. | `-----------------------------------' > | ) | (\_ _/) > (`-. '--.) (='.'=) ♖♘♗♕♔♙ > `. )----' (")_(") ☃☠ > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
