It looks like you are using the 64 bit version and I have not so you have to use find operation to locate the bmp file.
You may also need to update you addons. 2011/11/8 David Vaughan <[email protected]> > load'bmp' > not found: /Applications/j64-701/addons/graphics/bmp/bmp.ijs > |file name error: script > | 0!:0-.&(128}.a.) 1!:1 y[4!:55<'y' > > Where can I get the script? > > On 8 Nov 2011, at 11:17, Björn Helgason wrote: > > > load'bmp' > > writebmp > > > > > > 2011/11/8 David Vaughan <[email protected]> > > > >> Is there something that creates bitmaps? So say I wanted to make a > bitmap > >> of the Mandelbrot set (and I had a 2d array representing each pixel) is > >> there a verb that will make that into a bitmap? > >> > >> ___________________________ > >> > >> David Vaughan > >> > >> On 7 Nov 2011, at 19:25, Raul Miller <[email protected]> wrote: > >> > >>> Sometimes your description seems accurate. > >>> > >>> However, consider: > >>> viewmat i.10 > >>> or > >>> viewmat 2 > >>> > >>> -- > >>> Raul > >>> > >>> On Mon, Nov 7, 2011 at 1:36 PM, David Vaughan > >>> <[email protected]> wrote: > >>>> Am I right in thinking that viewmat takes a 2d array and treats it as > >> if each number is a pixel and its value is its colour? > >>>> Thanks. > >>>> > >>>> ___________________________ > >>>> > >>>> David Vaughan > >>>> > >>>> On 6 Nov 2011, at 20:12, "Linda Alvord" <[email protected]> > >> wrote: > >>>> > >>>>> Here's another option: > >>>>> > >>>>> S=: 13 :'''+.''{~([:+./*.)"1/~#:i.y' > >>>>> S > >>>>> '+.' {~ [: ([: +./ *.)"1/~ [: #: i. > >>>>> > >>>>> S 8 > >>>>> ++++++++ > >>>>> +.+.+.+. > >>>>> ++..++.. > >>>>> +...+... > >>>>> ++++.... > >>>>> +.+..... > >>>>> ++...... > >>>>> +....... > >>>>> > >>>>> Linda > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> -----Original Message----- > >>>>> From: [email protected] > >>>>> [mailto:[email protected]] On Behalf Of Roger Hui > >>>>> Sent: Saturday, November 05, 2011 2:10 PM > >>>>> To: Programming forum > >>>>> Subject: Re: [Jprogramming] Binary Addresses Method > >>>>> > >>>>> I believe the "and" in your pseudocode maps to 17 b. (bitwise and). > >> Thus: > >>>>> 0 = 17 b./~ i.256 > >>>>> > >>>>> For example, using the boolean matrix result to index into '.*', > >>>>> > >>>>> '.*' {~ 0 = 17 b./~ i.16 > >>>>> **************** > >>>>> *.*.*.*.*.*.*.*. > >>>>> **..**..**..**.. > >>>>> *...*...*...*... > >>>>> ****....****.... > >>>>> *.*.....*.*..... > >>>>> **......**...... > >>>>> *.......*....... > >>>>> ********........ > >>>>> *.*.*.*......... > >>>>> **..**.......... > >>>>> *...*........... > >>>>> ****............ > >>>>> *.*............. > >>>>> **.............. > >>>>> *............... > >>>>> > >>>>> > >>>>> > >>>>> On Sat, Nov 5, 2011 at 10:50 AM, mikel paternain > >>>>> <[email protected]>wrote: > >>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> In the amazing book Chaos and Fractals New frontiers of Science, the > >>>>>> authors described a simple algorithm for making the Sierpinski > Gasket. > >>>>> This > >>>>>> is perhaps the most short and efficient algorithm (in non tacit > >>>>> programming > >>>>>> languages) for computing this fractal. > >>>>>> The basic algorithm is(in pseudocode): > >>>>>> > >>>>>> Define x,y > >>>>>> For y=0 to 255 > >>>>>> For x=0 to 255 > >>>>>> If /x And y)=0 Then Pset(x,y) //Pset is a function for > >> drawing > >>>>>> the point x,y > >>>>>> Next x > >>>>>> Next y > >>>>>> End > >>>>>> > >>>>>> With my little experience inJ the question is how translate this > code > >> to J > >>>>>> . Help me please! > >>>>>> Thanks in advance!! > >>>>>> > >>>>>> Mikel > >>>>>> > ---------------------------------------------------------------------- > >>>>>> For information about J forums see > >> http://www.jsoftware.com/forums.htm > >>>>>> > >>>>> > ---------------------------------------------------------------------- > >>>>> For information about J forums see > http://www.jsoftware.com/forums.htm > >>>>> > >>>>> > ---------------------------------------------------------------------- > >>>>> For information about J forums see > http://www.jsoftware.com/forums.htm > >>>> ---------------------------------------------------------------------- > >>>> For information about J forums see > http://www.jsoftware.com/forums.htm > >>>> > >>> ---------------------------------------------------------------------- > >>> For information about J forums see http://www.jsoftware.com/forums.htm > >> ---------------------------------------------------------------------- > >> For information about J forums see http://www.jsoftware.com/forums.htm > >> > > > > > > > > -- > > Björn Helgason, Verkfræðingur > > Fornustekkum II > > 781 Hornafirði, > > t-póst: [email protected] > > gsm: +3546985532 > > twitter: @flugfiskur > > http://groups.google.com/group/J-Programming > > > > > > Tæknikunnátta höndlar hið flókna, sköpunargáfa er meistari einfaldleikans > > > > góður kennari getur stigið á tær án þess að glansinn fari af skónum > > /|_ .-----------------------------------. > > ,' .\ / | Með léttri lund verður | > > ,--' _,' | Dagurinn í dag | > > / / | Enn betri en gærdagurinn | > > ( -. | `-----------------------------------' > > | ) | (\_ _/) > > (`-. '--.) (='.'=) ♖♘♗♕♔♙ > > `. )----' (")_(") ☃☠ > > ---------------------------------------------------------------------- > > For information about J forums see http://www.jsoftware.com/forums.htm > > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > -- Björn Helgason, Verkfræðingur Fornustekkum II 781 Hornafirði, t-póst: [email protected] gsm: +3546985532 twitter: @flugfiskur http://groups.google.com/group/J-Programming Tæknikunnátta höndlar hið flókna, sköpunargáfa er meistari einfaldleikans góður kennari getur stigið á tær án þess að glansinn fari af skónum /|_ .-----------------------------------. ,' .\ / | Með léttri lund verður | ,--' _,' | Dagurinn í dag | / / | Enn betri en gærdagurinn | ( -. | `-----------------------------------' | ) | (\_ _/) (`-. '--.) (='.'=) ♖♘♗♕♔♙ `. )----' (")_(") ☃☠ ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
