Ian Mallett wrote:
I'm just saying there is a slight (though meaningless) advantage to having really high framerates.
Well, it can sometimes be useful as a relative measure of rendering speed -- if you know that e.g. a particular game runs at 50fps on some system, and the same game runs (or can be made to run) at 200fps on another system, then the second system must have about 4 times the rendering power. But a better way to *use* that power would be to keep the same frame rate (which was already plenty high enough) and render a more complex scene, add nice- looking effects, etc. Also, to get a meaningful result, you need to be doing something useful during those frames -- the fact that you can do nothing 900 times a second doesn't tell you much. -- Greg
