On 10/26/07, Greg Ewing <[EMAIL PROTECTED]> wrote: > That's not the same thing -- FSAA smooths adjacent pixels > in a single frame, whereas motion blurring is about > smoothing between successive frames.
- Re: [pygame] image.load() -->> a... Greg Ewing
- Re: [pygame] image.load() -->> a... Greg Ewing
- Re: [pygame] image.load() -->> a... Ian Mallett
- Re: [pygame] image.load() -->> a... Brian Fisher
- Re: [pygame] image.load() -->> a... Ian Mallett
- Re: [pygame] image.load() -->> a... Ian Mallett
- Re: [pygame] image.load() -->> a... Greg Ewing
- Re: [pygame] image.load() -->> a... Ian Mallett
- Re: [pygame] image.load() -->> a... Greg Ewing
- Re: [pygame] image.load() -->> a... Ian Mallett
- Re: [pygame] image.load() -->> a... Ian Mallett
- Re: [pygame] image.load() -->> a... Michael George
- Re: [pygame] image.load() -->> array? Rikard Bosnjakovic
