On 10/26/07, Greg Ewing <[EMAIL PROTECTED]> wrote:
>
> Ian Mallett wrote:
> > I'm just saying there is a slight (though meaningless) advantage
> > to having really high framerates.
>
> Well, it can sometimes be useful as a relative measure
> of rendering speed -- if you know that e.g. a particular
> game runs at 50fps on some system, and the same game
> runs (or can be made to run) at 200fps on another
> system, then the second system must have about 4 times
> the rendering power.
>
> But a better way to *use* that power would be to keep
> the same frame rate (which was already plenty high
> enough) and render a more complex scene, add nice-
> looking effects, etc.
>
> Also, to get a meaningful result, you need to be doing
> something useful during those frames -- the fact that
> you can do nothing 900 times a second doesn't tell you
> much.
>
> --
> Greg
>
Yep.