Are there other people interested in adding this kind of function to the pygame
library? If there is significant interest in a 'warping' function like this, I
can take the time to code it up. But be warned that it will be quite a bit
slower than a pure scaling function.
Richard
Ian Mallett wrote:
On Sat, Mar 8, 2008 at 8:03 PM, Richard Goedeken
<[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
Regarding your previous message, I presume you are referring to
transforming a
rectangular pixel map into an arbitrary quadrilateral?
Yes.