Are there other people interested in adding this kind of function to the pygame library? If there is significant interest in a 'warping' function like this, I can take the time to code it up. But be warned that it will be quite a bit slower than a pure scaling function.

Richard

Ian Mallett wrote:
On Sat, Mar 8, 2008 at 8:03 PM, Richard Goedeken <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:

    Regarding your previous message, I presume you are referring to
    transforming a
    rectangular pixel map into an arbitrary quadrilateral?

Yes.

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