As interesting as this tool may be, it is too late to include in Pygame
1.8. At this point only bug fixes should be considered. As to whether or
not the next Pygame release should support more elaborate
transformations, and to what uses they would be put, deserves its own
discussion.
Lenard
Richard Goedeken wrote:
Are there other people interested in adding this kind of function to
the pygame library? If there is significant interest in a 'warping'
function like this, I can take the time to code it up. But be warned
that it will be quite a bit slower than a pure scaling function.
Richard
Ian Mallett wrote:
On Sat, Mar 8, 2008 at 8:03 PM, Richard Goedeken
<[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
Regarding your previous message, I presume you are referring to
transforming a
rectangular pixel map into an arbitrary quadrilateral?
Yes.