On Sun, Mar 9, 2008 at 10:58 AM, Richard Goedeken <[EMAIL PROTECTED]> wrote: > impressive. It appears that AGG does not have a function to do what Ian was > asking for though - transforming a rectangle to an arbitrary quadrilateral. > What it can do, though, is transform a rectange to an arbitrary > parallelogram. > look here: http://antigrain.com/demo/image_perspective.jpg the perspective mapping is optional, it can do bilinear mapping to an arbitrary quad. in fact, you probably just want to browse all these: http://antigrain.com/demo/index.html
trust me, agg has it all. moreover, since it's really just a c++ template based graphics pipeline system, it's really pretty easy to extend. However it's not really a library of various operations either - if pygame were to use it, it's not an issue of making binding to feature X, it's an issue of putting together the appropriate pieces to do the desired operation.