One idea was to bind SDL_gfx ... there's a patch for a binding a few months back on this list.
On Mon, Mar 23, 2009 at 12:41 PM, Thiago Chaves <[email protected]> wrote: > I'd be very happy to see those too, specially because I've been doing > lots of drawing with primitives on SSoF. =D > > -Thiago > > On Mon, Mar 23, 2009 at 6:32 PM, pymike <[email protected]> wrote: >> PyGame desperately needs multi-width aalines and aacircles. Are there any >> plans to implement these during GSoC or the next PyGame release? >> >> It'd really open up possibilities for pretty apps, vector art, and even SVG >> libraries. >> >> -- >> - pymike >> "Python eggs me on." >> >
