I guess for now people could use this:
http://www.pygame.org/wiki/CairoPygame?parent=CookBook

But would be slow LOL, and would probably want a wrapper to handle all the
functions and converting and such...

On Tue, Mar 24, 2009 at 10:53 AM, Marius Gedminas <mar...@gedmin.as> wrote:

> On Tue, Mar 24, 2009 at 08:56:16AM -0600, John Krukoff wrote:
> > > -----Original Message-----
> > > From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org]
> On
> > > Behalf Of Lenard Lindstrom
> > > Sent: Monday, March 23, 2009 6:07 PM
> > > To: pygame-users@seul.org
> > > Subject: Re: [pygame] multi-width aalines and aacircles
> > >
> > > None of the SDL_gfx functions has a line width argument that I could
> see.
> >
> > Sure, but at least SDL_gfx gives you the tools you need to get there for
> AA
> > lines. A filled polygon, redraw the edges with an AA line, use some AA
> > circles to draw caps, and viola!
> >
> > AA donuts would still be a pain, and require an offscreen buffer, which
> is
> > unfortunate.
> >
> > And, likely you'd ask for variable width AA bezier curves next, which
> also
> > isn't supported. That one may be because it's hard, though.
>
> How about full Cairo support while we're at it?
>
> ;-)
>
> Marius Gedminas
> --
> Programs that write programs are the happiest programs in the world.
>        -- Andrew Hume
>
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