> -----Original Message----- > From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On > Behalf Of Lenard Lindstrom > Sent: Monday, March 23, 2009 6:07 PM > To: pygame-users@seul.org > Subject: Re: [pygame] multi-width aalines and aacircles > > None of the SDL_gfx functions has a line width argument that I could see. > > Lenard > > > -- > Lenard Lindstrom > le...@telus.net
Sure, but at least SDL_gfx gives you the tools you need to get there for AA lines. A filled polygon, redraw the edges with an AA line, use some AA circles to draw caps, and viola! AA donuts would still be a pain, and require an offscreen buffer, which is unfortunate. And, likely you'd ask for variable width AA bezier curves next, which also isn't supported. That one may be because it's hard, though. -- John Krukoff he...@comcast.net