The main reason here is to make that file portable between Pygame and SDL. 2010/5/17 Thiago Chaves <[email protected]>
> XML is kiinda nice for language-independent and editor-independent > file formats, just because so many languages are so unfriendly at > parsing text and happen to have a good XML library. > > But, yeah, don't see much reason for XML here either. > > -Thiago > > On Mon, May 17, 2010 at 7:37 AM, Luke Paireepinart > <[email protected]> wrote: > > I agree. Never understood why people love xml so much. I've always had > > my cfg files be python files that I import. Works awesomely. > > and if you ever want to programmatically generate your data you can > > always include that code in the cfg file. Super easy and flexible. > > Only downside that i can see is non-python interaction. But you can > > always write code to dump to/from xml if you really need that. > > > > On 5/16/10, David Taylor <[email protected]> wrote: > >> > >> I like that idea a whole lot more than XML. > >> > >>> -----Original Message----- > >>> From: [email protected] [mailto:[email protected]] > On > >> Behalf Of > >>> Mark Reed > >>> Sent: Saturday, May 15, 2010 12:07 PM > >>> To: [email protected] > >>> Subject: Re: [pygame] Layout module for Pygame surfaces > >>> > >>> Why does it need to be XML? Write it out as python dict's and eval the > >>> file. 2 lines of code. > >>> > >>> And use an existing library and write an editor for it. Thats really > >>> the thrust of what you are trying to do. Support the code that is out > >>> there instead of rewriting it. > >>> > >>> Mark > >>> > >>> On Sat, May 15, 2010 at 5:16 PM, Pablo Recio Quijano > >>> <[email protected]> wrote: > >>> > There's no GUI behind the the XML right now. I wrote the XML by hand. > >>> > > >>> > The idea is to do the library and write an application like Glade, > but > >> for > >>> > Pygame. > >>> > > >>> > 2010/5/15 jake b <[email protected]> > >>> >> > >>> >> What GUI are you using behind the xml? > >>> >> I'd be interested in seeing the code. > >>> > > >>> > > >>> > > >>> > -- > >>> > Pablo Recio Quijano > >>> > > >>> > Estudiante de Ingeniería Informática (UCA) > >>> > Alumno colaborador del Departamento de Lenguajes y Sistemas > Informáticos > >>> > > >> > >> > >> > > > > -- > > Sent from my mobile device > > > -- Pablo Recio Quijano Estudiante de Ingeniería Informática (UCA) Alumno colaborador del Departamento de Lenguajes y Sistemas Informáticos
