The main reason here is to make that file portable between Pygame and SDL.

2010/5/17 Thiago Chaves <[email protected]>

> XML is kiinda nice for language-independent and editor-independent
> file formats, just because so many languages are so unfriendly at
> parsing text and happen to have a good XML library.
>
> But, yeah, don't see much reason for XML here either.
>
> -Thiago
>
> On Mon, May 17, 2010 at 7:37 AM, Luke Paireepinart
> <[email protected]> wrote:
> > I agree. Never understood why people love xml so much. I've always had
> > my cfg files be python files that I import. Works awesomely.
> > and if you ever want to programmatically generate your data you can
> > always include that code in the cfg file. Super easy and flexible.
> > Only downside that i can see is non-python interaction. But you can
> > always write code to dump to/from xml if you really need that.
> >
> > On 5/16/10, David Taylor <[email protected]> wrote:
> >>
> >> I like that idea a whole lot more than XML.
> >>
> >>> -----Original Message-----
> >>> From: [email protected] [mailto:[email protected]]
> On
> >> Behalf Of
> >>> Mark Reed
> >>> Sent: Saturday, May 15, 2010 12:07 PM
> >>> To: [email protected]
> >>> Subject: Re: [pygame] Layout module for Pygame surfaces
> >>>
> >>> Why does it need to be XML? Write it out as python dict's and eval the
> >>> file. 2 lines of code.
> >>>
> >>> And use an existing library and write an editor for it. Thats really
> >>> the thrust of what you are trying to do. Support the code that is out
> >>> there instead of rewriting it.
> >>>
> >>> Mark
> >>>
> >>> On Sat, May 15, 2010 at 5:16 PM, Pablo Recio Quijano
> >>> <[email protected]> wrote:
> >>> > There's no GUI behind the the XML right now. I wrote the XML by hand.
> >>> >
> >>> > The idea is to do the library and write an application like Glade,
> but
> >> for
> >>> > Pygame.
> >>> >
> >>> > 2010/5/15 jake b <[email protected]>
> >>> >>
> >>> >> What GUI are you using behind the xml?
> >>> >> I'd be interested in seeing the code.
> >>> >
> >>> >
> >>> >
> >>> > --
> >>> > Pablo Recio Quijano
> >>> >
> >>> > Estudiante de Ingeniería Informática (UCA)
> >>> > Alumno colaborador del Departamento de Lenguajes y Sistemas
> Informáticos
> >>> >
> >>
> >>
> >>
> >
> > --
> > Sent from my mobile device
> >
>



-- 
Pablo Recio Quijano

Estudiante de Ingeniería Informática (UCA)
Alumno colaborador del Departamento de Lenguajes y Sistemas Informáticos

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