Aha. How's the project going, by the way? =) -Thiago
On Mon, May 17, 2010 at 1:26 PM, Pablo Recio Quijano <[email protected]> wrote: > The main reason here is to make that file portable between Pygame and SDL. > > 2010/5/17 Thiago Chaves <[email protected]> >> >> XML is kiinda nice for language-independent and editor-independent >> file formats, just because so many languages are so unfriendly at >> parsing text and happen to have a good XML library. >> >> But, yeah, don't see much reason for XML here either. >> >> -Thiago >> >> On Mon, May 17, 2010 at 7:37 AM, Luke Paireepinart >> <[email protected]> wrote: >> > I agree. Never understood why people love xml so much. I've always had >> > my cfg files be python files that I import. Works awesomely. >> > and if you ever want to programmatically generate your data you can >> > always include that code in the cfg file. Super easy and flexible. >> > Only downside that i can see is non-python interaction. But you can >> > always write code to dump to/from xml if you really need that. >> > >> > On 5/16/10, David Taylor <[email protected]> wrote: >> >> >> >> I like that idea a whole lot more than XML. >> >> >> >>> -----Original Message----- >> >>> From: [email protected] [mailto:[email protected]] >> >>> On >> >> Behalf Of >> >>> Mark Reed >> >>> Sent: Saturday, May 15, 2010 12:07 PM >> >>> To: [email protected] >> >>> Subject: Re: [pygame] Layout module for Pygame surfaces >> >>> >> >>> Why does it need to be XML? Write it out as python dict's and eval the >> >>> file. 2 lines of code. >> >>> >> >>> And use an existing library and write an editor for it. Thats really >> >>> the thrust of what you are trying to do. Support the code that is out >> >>> there instead of rewriting it. >> >>> >> >>> Mark >> >>> >> >>> On Sat, May 15, 2010 at 5:16 PM, Pablo Recio Quijano >> >>> <[email protected]> wrote: >> >>> > There's no GUI behind the the XML right now. I wrote the XML by >> >>> > hand. >> >>> > >> >>> > The idea is to do the library and write an application like Glade, >> >>> > but >> >> for >> >>> > Pygame. >> >>> > >> >>> > 2010/5/15 jake b <[email protected]> >> >>> >> >> >>> >> What GUI are you using behind the xml? >> >>> >> I'd be interested in seeing the code. >> >>> > >> >>> > >> >>> > >> >>> > -- >> >>> > Pablo Recio Quijano >> >>> > >> >>> > Estudiante de Ingeniería Informática (UCA) >> >>> > Alumno colaborador del Departamento de Lenguajes y Sistemas >> >>> > Informáticos >> >>> > >> >> >> >> >> >> >> > >> > -- >> > Sent from my mobile device >> > > > > > -- > Pablo Recio Quijano > > Estudiante de Ingeniería Informática (UCA) > Alumno colaborador del Departamento de Lenguajes y Sistemas Informáticos >
