For what it's worth, I did finally get around to removing the numpy dependency from ptext after your feedback. As far as I know, the current version doesn't require numpy, but let me know if you find that's not the case. (Of course, if you prefer your version, that's perfectly fine too.)
On Tue, Apr 10, 2018 at 11:42 AM DR0ID <dr...@bluewin.ch> wrote: > Hi > > Gummbum and I didn't like the numpy dependency of ptext, therefore we > wrote a pygame only version: pygametext.py > > It does the same as ptext but using only pygame as dependency. If you want > to be sure, there is also a comparer script that renders the output of both > so it can be compared. > > > https://bitbucket.org/dr0id/pyknic/src/f8bee5c15ec7c7399f15fc3b2e1424793c63c3b2/pyknic-lib/experimental/textrendering/?at=default > > > > On 07.04.2018 10:33, Daniel Pope wrote: > > ptext is very good: > > https://github.com/cosmologicon/pygame-text > > On Thu, 5 Apr 2018, 11:11 René Dudfield, <ren...@gmail.com> wrote: > >> What are some awesome libraries for pygame? >> >> - available via pip >> - documented (with examples, and API docs) >> - generally awesome for some reason (even if not perfect, maybe it >> has potential) >> >> I'll start with a few... >> >> - pyscroll <https://github.com/bitcraft/pytmx>. Scrolling maps. Fast >> scrolling images easy. >> - pyTMX <https://github.com/bitcraft/pytmx>. Reads Tiled Map Editors >> TMX maps. Can use a Map editor easily. >> - pyinstaller <https://www.pyinstaller.org/>. Make installers for >> different platforms. Very easy to use to make installers. >> - pymunk <http://www.pymunk.org/en/latest/>. 2d physics library. Lots >> of examples, very well maintained. >> >> >> >> What's awesome or almost awesome? >> >> >> >> ps. I also asked over on the reddit. >> https://www.reddit.com/r/pygame/comments/89ygm7/pygame_awesome_libraries/ >> > >