On 1/29/08, Jonas Wagner <[EMAIL PROTECTED]> wrote: > I've written a renderer for the mandelbrot set using pyglet. > All the rendering is done on the GPU using GLSL. With my > Geforce 8800GT I get 60 FPS at 1680x1050. May be the shader > class is of some use for someone.
Looks pretty! I'd bet that 60 FPS is limited to your screen refresh rate. Try passing in vsync=False to the Window constructor, I'll bet it goes higher (I'm just curious, disabling vsync serves no useful purpose). Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
