On Jan 29, 1:08 am, Jonas Wagner <[EMAIL PROTECTED]> wrote:
> Hi
> I've written a renderer for the mandelbrot set using pyglet.
> All the rendering is done on the GPU using GLSL. With my
> Geforce 8800GT I get 60 FPS at 1680x1050. May be the shader
> class is of some use for someone.
>

I'm running Linux x86_64, and needed to change line 122 to:

nulll = c.POINTER(c.c_int)()

before the program would run. I'm not exactly sure why... but I guess
it could be that a c_int on a 64 bit OS is the equivalent of a c_long
on a 32 bit OS? I wonder if this could become a common problem in
pyglet/ctypes based programs?
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