On Jan 29, 1:08 am, Jonas Wagner <[EMAIL PROTECTED]> wrote: > Hi > I've written a renderer for the mandelbrot set using pyglet. > All the rendering is done on the GPU using GLSL. With my > Geforce 8800GT I get 60 FPS at 1680x1050. May be the shader > class is of some use for someone. >
I'm running Linux x86_64, and needed to change line 122 to: nulll = c.POINTER(c.c_int)() before the program would run. I'm not exactly sure why... but I guess it could be that a c_int on a 64 bit OS is the equivalent of a c_long on a 32 bit OS? I wonder if this could become a common problem in pyglet/ctypes based programs? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
