On Jan 28, 2008 11:08 AM, Jonas Wagner <[EMAIL PROTECTED]> wrote:

> Hi
> I've written a renderer for the mandelbrot set using pyglet.
> All the rendering is done on the GPU using GLSL. With my
> Geforce 8800GT I get 60 FPS at 1680x1050. May be the shader
> class is of some use for someone.
>
> Source:
> http://29a.ch/mandelbrot/mandelbrot.py.txt
>
> Screenshot:
> http://29a.ch/mandelbrot/mandelbrot_small.png
>
> Requirements:
> Python, Pyglet, OpenGL 2.0
>
> Feedback is appreciated!
>
> - Jonas
>

Looks cool.  Not as smooth as xaos though ;)
I'm guessing you're rendering the image once, rather than progressively
refining regions while zooming in - as xaos does.
I say this because, the image gets pixelated pretty soon after zooming in.

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              d.p.s

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