On Jan 29, 2008 3:15 PM, Simon Wittber <[EMAIL PROTECTED]> wrote:
>
> On Jan 29, 1:08 am, Jonas Wagner <[EMAIL PROTECTED]> wrote:
> > Hi
> > I've written a renderer for the mandelbrot set using pyglet.
> > All the rendering is done on the GPU using GLSL. With my
> > Geforce 8800GT I get 60 FPS at 1680x1050. May be the shader
> > class is of some use for someone.
> >
>
> I'm running Linux x86_64, and needed to change line 122 to:
>
> nulll = c.POINTER(c.c_int)()
>
> before the program would run. I'm not exactly sure why... but I guess
> it could be that a c_int on a 64 bit OS is the equivalent of a c_long
> on a 32 bit OS? I wonder if this could become a common problem in
> pyglet/ctypes based programs?

ctypes also accepts None as a correctly-sized NULL.

pyglet works fine on Linux/64 (my development machine), but would need
serious work for 64-bit Python on Vista or OS X (there are no Python
distributions compiled like this AFAIK, so it's not a priority).

Alex.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to