On 4/24/08, Alexander Morais <[EMAIL PROTECTED]> wrote: > Thanks for the response. Unfortunately when I tried this I get.... > > pyglet.image.ImageException: Cannot blit images onto <ImageData 1216x800>. > > Here's my code in a nutshell. > > MapFloor = image.create(width, height) > > for y in range(0, self.LevelHeight): > for x in range(0, self.LevelWidth): > MapFloor.texture.blit_into(sprite, X, Y)
That looks like a bug, would you mind providing a complete test case? (To directly create a texture, use pyglet.image.Texture.create(width, height) [requires pyglet 1.1]). Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
