On 4/24/08, Alexander Morais <[EMAIL PROTECTED]> wrote:
> Thanks for the response.  Unfortunately when I tried this I get....
>
> pyglet.image.ImageException: Cannot blit images onto <ImageData 1216x800>.
>
> Here's my code in a nutshell.
>
> MapFloor = image.create(width, height)
>
> for y in range(0, self.LevelHeight):
>      for x in range(0, self.LevelWidth):
>            MapFloor.texture.blit_into(sprite, X, Y)

That looks like a bug, would you mind providing a complete test case?

(To directly create a texture, use pyglet.image.Texture.create(width,
height) [requires pyglet 1.1]).

Alex.

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