what is a showstopper for me is that rabbyts scheduler does not
support unscheduling in contrast to pyglets scheduler. pyglet has a
glitch to that because pyglets scheduler passes the dt time to the
called function, which is a problem is you schedule lambda dt: call()
because you cannot unschedule that (unless you store it). But thats
just a sidenote (I wrote abount it in another thread).

Anyway, to keep my app sane I need to unschedule things from time to
time, so using rabbyts scheduler is not an option.

But thanks for the masses of replies! Especially diordna's class seems
very promising. I will definetely try that!
Although I kind of wonder: Why isn't this functionality already inside
the default pyglet clock? Am I the only one who wants to pause his
game?
And to me pausing seems to be something that global that it would
easily fit in a standard clock.

Thanks again. Your help is much appreciated!

Cheers

Bastian

On Jul 18, 11:14 pm, infinite8s <[EMAIL PROTECTED]>
wrote:
> Actually, you could combine these ideas, and use the custom clock to
> only call rabbyt.add_time. Basically the custom clock would be  a
> rabbyt clock.
>
>
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