On 12/9/08, Tristam MacDonald <[EMAIL PROTECTED]> wrote:
> In case anyone is interested, I wrote a simple pong clone using Pyglet.
>
> The source is fairly heavily commented, and I attempted to use best
> practices throughout, in the hopes that it would be of use to anyone
> learning Pyglet.
>
> Comments and suggestions are welcome, and you can find it here:
> http://swiftcoder.wordpress.com/2008/12/08/pong/

This is a great example, and just needs sound effects (and for the CPU
player not to cheat!).  If you relicense the code under a BSD license
I can include it in the pyglet examples/ distribution.

Cheers
Alex.

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