On 06/10/2009, at 5:44 PM, Brian Fisher wrote:
> On Mon, Oct 5, 2009 at 4:29 PM, Richard Jones  
> <[email protected]> wrote:
>
> Sub-pixel rendering requires a lot of manual effort to ensure there's
> no strange visual artefacts on the borders. Hence the standard Sprite
> implementation avoids it.
>
> <snip lengthy discussion of various rendering errors and workarounds>

The Sprite module is intended to be used by people who don't  
necessarily even know what sub-pixel positioning is, let alone what  
the rendering repercussions are and certainly not how to avoid them.


        Richard


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