On Tue, Oct 6, 2009 at 9:33 PM, Ben Sizer <[email protected]> wrote: > > On Oct 5, 1:01 pm, Tristam MacDonald <[email protected]> wrote: > > > > The easiest route would be to subclass pyglet.sprite.Sprite to add a > > z-coodinate, and override the rendering methods as necessary to set it. > > Ok, I gave that a try. I can't work out how to upload things to this > Google Group so the 35K zip file is up here instead: > > http://www.twilightsembrace.com/_misc/07October09/zsprite.zip > > Unzip the lot into a new directory and run depthbuffertest.py. >
just for the record, you cant attach from the google group web page, but if you log into gmail and send a mail to [email protected], then you can attach as usual. -- claudio --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
